/// Module Management pour administration SoundCloud-like
/// 
/// Fonctionnalités :
/// - Gestion de contenu (modération, DMCA)
/// - Administration labels/distributeurs
/// - Statistiques et analytics avancées
/// - Monétisation et droits d'auteur
/// - Gestion de communautés

use std::collections::HashMap;
use std::time::{SystemTime, Duration};
use serde::{Serialize, Deserialize};
use crate::error::AppError;

/// Manager principal pour administration de contenu
#[derive(Debug, Clone)]
pub struct ContentManager {
    pub moderation_engine: ModerationEngine,
    pub rights_manager: RightsManager,
    pub community_manager: CommunityManager,
    pub analytics_engine: AnalyticsEngine,
    pub monetization_manager: MonetizationManager,
}

/// Moteur de modération automatique
#[derive(Debug, Clone)]
pub struct ModerationEngine {
    pub auto_flags: Vec<ModerationFlag>,
    pub policy_rules: Vec<PolicyRule>,
    pub takedown_queue: Vec<TakedownRequest>,
    pub appeal_system: AppealSystem,
}

/// Gestionnaire de droits d'auteur et licences
#[derive(Debug, Clone)]
pub struct RightsManager {
    pub copyright_db: HashMap<String, CopyrightInfo>,
    pub licensing_deals: Vec<LicensingDeal>,
    pub dmca_system: DmcaSystem,
    pub royalty_calculator: RoyaltyCalculator,
}

/// Gestionnaire de communautés et groupes
#[derive(Debug, Clone)]
pub struct CommunityManager {
    pub groups: HashMap<u64, CommunityGroup>,
    pub events: Vec<CommunityEvent>,
    pub featured_content: Vec<FeaturedContent>,
    pub creator_programs: Vec<CreatorProgram>,
}

/// Moteur d'analytics avancées
#[derive(Debug, Clone)]
pub struct AnalyticsEngine {
    pub user_analytics: UserAnalyticsEngine,
    pub content_analytics: ContentAnalyticsEngine,
    pub business_intelligence: BusinessIntelligence,
    pub real_time_metrics: RealTimeMetrics,
}

/// Gestionnaire de monétisation
#[derive(Debug, Clone)]
pub struct MonetizationManager {
    pub subscription_tiers: Vec<SubscriptionTier>,
    pub advertising_engine: AdvertisingEngine,
    pub fan_funding: FanFundingSystem,
    pub premium_features: PremiumFeatures,
}

/// Flag de modération
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ModerationFlag {
    pub id: u64,
    pub track_id: u64,
    pub flag_type: FlagType,
    pub reason: String,
    pub reporter_id: Option<u64>,
    pub severity: ModerationSeverity,
    pub status: ModerationStatus,
    pub created_at: SystemTime,
    pub reviewed_at: Option<SystemTime>,
}

/// Types de flags de modération
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum FlagType {
    Copyright,
    InappropriateContent,
    Spam,
    Harassment,
    FakeContent,
    TechnicalIssue,
    Other(String),
}

/// Sévérité de modération
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ModerationSeverity {
    Low,
    Medium,
    High,
    Critical,
}

/// Statut de modération
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ModerationStatus {
    Pending,
    UnderReview,
    Approved,
    Rejected,
    Appealed,
    Resolved,
}

/// Règles de politique automatique
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PolicyRule {
    pub id: u64,
    pub name: String,
    pub description: String,
    pub conditions: Vec<PolicyCondition>,
    pub actions: Vec<PolicyAction>,
    pub is_active: bool,
}

/// Condition de politique
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PolicyCondition {
    ContentMatch { pattern: String },
    UserFlagCount { threshold: u32 },
    UploadFrequency { max_per_hour: u32 },
    AudioSignature { similarity_threshold: f32 },
    GeographicRestriction { blocked_countries: Vec<String> },
}

/// Action de politique
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PolicyAction {
    AutoReject,
    RequireReview,
    AddWarning { message: String },
    LimitVisibility,
    NotifyUser { template: String },
    EscalateToHuman,
}

/// Système d'appel
#[derive(Debug, Clone)]
pub struct AppealSystem {
    pub appeals: Vec<Appeal>,
    pub review_queue: Vec<AppealReview>,
    pub escalation_rules: Vec<EscalationRule>,
}

/// Appel d'une décision de modération
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Appeal {
    pub id: u64,
    pub original_flag_id: u64,
    pub user_id: u64,
    pub reason: String,
    pub evidence: Vec<AppealEvidence>,
    pub status: AppealStatus,
    pub submitted_at: SystemTime,
    pub resolved_at: Option<SystemTime>,
}

/// Statut d'appel
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum AppealStatus {
    Submitted,
    UnderReview,
    Approved,
    Denied,
    Escalated,
}

/// Preuves pour un appel
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AppealEvidence {
    pub evidence_type: EvidenceType,
    pub description: String,
    pub file_url: Option<String>,
    pub submitted_at: SystemTime,
}

/// Types de preuves
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum EvidenceType {
    LicenseDocument,
    OriginalRecording,
    WrittenPermission,
    LegalDocument,
    Screenshot,
    VideoEvidence,
    Other(String),
}

/// Demande de retrait DMCA
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TakedownRequest {
    pub id: u64,
    pub track_id: u64,
    pub requestor_info: DmcaRequestorInfo,
    pub copyright_claim: CopyrightClaim,
    pub good_faith_statement: String,
    pub penalty_acknowledgment: bool,
    pub status: TakedownStatus,
    pub submitted_at: SystemTime,
    pub processed_at: Option<SystemTime>,
}

/// Statut de demande de retrait
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum TakedownStatus {
    Submitted,
    UnderReview,
    Approved,
    Rejected,
    CounterNoticeReceived,
    Resolved,
}

/// Information sur l'auteur de la demande DMCA
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DmcaRequestorInfo {
    pub name: String,
    pub company: Option<String>,
    pub email: String,
    pub phone: Option<String>,
    pub address: String,
    pub is_rights_holder: bool,
    pub authorization_details: Option<String>,
}

/// Revendication de droits d'auteur
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CopyrightClaim {
    pub work_title: String,
    pub work_description: String,
    pub copyright_year: Option<u32>,
    pub registration_number: Option<String>,
    pub infringement_description: String,
    pub original_work_url: Option<String>,
}

/// Système DMCA
#[derive(Debug, Clone)]
pub struct DmcaSystem {
    pub takedown_requests: Vec<TakedownRequest>,
    pub counter_notices: Vec<CounterNotice>,
    pub policy_template: String,
    pub auto_detection: bool,
}

/// Contre-notification DMCA
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CounterNotice {
    pub id: u64,
    pub original_takedown_id: u64,
    pub user_id: u64,
    pub good_faith_statement: String,
    pub consent_to_jurisdiction: bool,
    pub penalty_acknowledgment: bool,
    pub submitted_at: SystemTime,
}

/// Information de droits d'auteur
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CopyrightInfo {
    pub work_id: String,
    pub title: String,
    pub authors: Vec<String>,
    pub copyright_holders: Vec<String>,
    pub license_type: LicenseType,
    pub usage_rights: UsageRights,
    pub expiration_date: Option<SystemTime>,
}

/// Types de licence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum LicenseType {
    AllRightsReserved,
    CreativeCommons { variant: CcVariant },
    PublicDomain,
    Custom { terms: String },
}

/// Variantes Creative Commons
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum CcVariant {
    By,           // Attribution
    BySa,         // Attribution-ShareAlike
    ByNc,         // Attribution-NonCommercial
    ByNcSa,       // Attribution-NonCommercial-ShareAlike
    ByNd,         // Attribution-NoDerivatives
    ByNcNd,       // Attribution-NonCommercial-NoDerivatives
}

/// Droits d'usage
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UsageRights {
    pub can_download: bool,
    pub can_remix: bool,
    pub can_commercial_use: bool,
    pub can_redistribute: bool,
    pub attribution_required: bool,
    pub share_alike_required: bool,
}

/// Accord de licence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LicensingDeal {
    pub id: u64,
    pub licensor_id: u64,
    pub licensee_id: u64,
    pub content_scope: ContentScope,
    pub territory: Vec<String>, // Codes pays ISO
    pub duration: LicenseDuration,
    pub royalty_rate: f32,      // Pourcentage
    pub minimum_guarantee: Option<f64>, // Montant minimum
    pub signed_at: SystemTime,
    pub effective_date: SystemTime,
    pub expiration_date: SystemTime,
}

/// Portée du contenu licencié
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ContentScope {
    SingleTrack { track_id: u64 },
    Album { album_id: u64 },
    Catalog { artist_id: u64 },
    AllContent,
}

/// Durée de licence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum LicenseDuration {
    Perpetual,
    Term { years: u32 },
    UntilRevoked,
}

/// Calculateur de royalties
#[derive(Debug, Clone)]
pub struct RoyaltyCalculator {
    pub rates: HashMap<String, RoyaltyRate>,
    pub splits: HashMap<u64, RevenueSplit>, // track_id -> splits
    pub payment_schedule: PaymentSchedule,
}

/// Taux de royalties
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RoyaltyRate {
    pub rate_type: RoyaltyType,
    pub percentage: f32,
    pub minimum_payout: f64,
    pub territory: String,
}

/// Types de royalties
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum RoyaltyType {
    Mechanical,   // Reproduction
    Performance,  // Diffusion
    Sync,        // Synchronisation
    Master,      // Enregistrement master
    Publishing,  // Édition
}

/// Partage des revenus
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RevenueSplit {
    pub track_id: u64,
    pub splits: Vec<SplitShare>,
    pub total_percentage: f32, // Doit être 100.0
}

/// Part individuelle
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SplitShare {
    pub recipient_id: u64,
    pub recipient_type: RecipientType,
    pub percentage: f32,
    pub role: RevenueRole,
}

/// Type de bénéficiaire
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum RecipientType {
    Artist,
    Producer,
    Label,
    Publisher,
    Distributor,
    Platform,
}

/// Rôle dans la génération de revenus
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum RevenueRole {
    PrimaryArtist,
    FeaturedArtist,
    Producer,
    Songwriter,
    Publisher,
    MasterOwner,
}

/// Planning de paiement
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PaymentSchedule {
    pub frequency: PaymentFrequency,
    pub minimum_threshold: f64,
    pub payment_method: PaymentMethod,
    pub currency: String,
}

/// Fréquence de paiement
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PaymentFrequency {
    Monthly,
    Quarterly,
    SemiAnnual,
    Annual,
}

/// Méthode de paiement
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PaymentMethod {
    BankTransfer,
    PayPal,
    Crypto { currency: String },
    Check,
}

/// Groupe communautaire
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CommunityGroup {
    pub id: u64,
    pub name: String,
    pub description: String,
    pub category: GroupCategory,
    pub privacy_level: PrivacyLevel,
    pub member_count: u64,
    pub admin_ids: Vec<u64>,
    pub moderator_ids: Vec<u64>,
    pub rules: Vec<GroupRule>,
    pub created_at: SystemTime,
}

/// Catégories de groupes
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum GroupCategory {
    Genre { name: String },
    Location { country: String, city: Option<String> },
    Industry { sector: String },
    Interest { topic: String },
    Label { label_name: String },
}

/// Niveau de confidentialité
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PrivacyLevel {
    Public,
    Closed,   // Visible mais inscription sur demande
    Secret,   // Invisible, invitation seulement
}

/// Règle de groupe
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GroupRule {
    pub title: String,
    pub description: String,
    pub violation_penalty: PenaltyType,
}

/// Types de pénalités
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PenaltyType {
    Warning,
    TemporaryMute { duration: Duration },
    Suspension { duration: Duration },
    Removal,
    Ban,
}

/// Événement communautaire
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CommunityEvent {
    pub id: u64,
    pub title: String,
    pub description: String,
    pub event_type: EventType,
    pub organizer_id: u64,
    pub start_time: SystemTime,
    pub end_time: SystemTime,
    pub timezone: String,
    pub max_participants: Option<u32>,
    pub is_paid: bool,
    pub ticket_price: Option<f64>,
}

/// Types d'événements
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum EventType {
    LiveStream,
    AlbumRelease,
    ListeningParty,
    QandA,
    Workshop,
    Contest,
    Meetup,
}

impl ContentManager {
    /// Crée un nouveau gestionnaire de contenu
    pub fn new() -> Self {
        Self {
            moderation_engine: ModerationEngine::new(),
            rights_manager: RightsManager::new(),
            community_manager: CommunityManager::new(),
            analytics_engine: AnalyticsEngine::new(),
            monetization_manager: MonetizationManager::new(),
        }
    }
    
    /// Traite un flag de modération
    pub async fn process_moderation_flag(&mut self, flag: ModerationFlag) -> Result<ModerationAction, AppError> {
        // Vérifier les règles automatiques
        for rule in &self.moderation_engine.policy_rules {
            if rule.is_active && self.rule_matches(&rule, &flag).await? {
                return Ok(self.apply_policy_actions(&rule.actions).await?);
            }
        }
        
        // Si pas de règle automatique, mettre en queue de révision humaine
        Ok(ModerationAction::RequireHumanReview)
    }
    
    /// Vérifie si une règle s'applique
    async fn rule_matches(&self, rule: &PolicyRule, flag: &ModerationFlag) -> Result<bool, AppError> {
        for condition in &rule.conditions {
            match condition {
                PolicyCondition::UserFlagCount { threshold } => {
                    // Compter les flags récents pour cet utilisateur
                    // Implementation simplifiée
                    return Ok(*threshold > 5);
                },
                PolicyCondition::ContentMatch { pattern } => {
                    // Matcher le pattern contre le contenu
                    return Ok(pattern.contains("spam"));
                },
                _ => continue,
            }
        }
        Ok(false)
    }
    
    /// Applique les actions de politique
    async fn apply_policy_actions(&self, actions: &[PolicyAction]) -> Result<ModerationAction, AppError> {
        for action in actions {
            match action {
                PolicyAction::AutoReject => return Ok(ModerationAction::AutoReject),
                PolicyAction::RequireReview => return Ok(ModerationAction::RequireHumanReview),
                PolicyAction::EscalateToHuman => return Ok(ModerationAction::EscalateToHuman),
                _ => continue,
            }
        }
        Ok(ModerationAction::NoAction)
    }
    
    /// Traite une demande DMCA
    pub async fn process_dmca_takedown(&mut self, request: TakedownRequest) -> Result<DmcaResult, AppError> {
        // Validation de la demande
        if !self.validate_dmca_request(&request).await? {
            return Ok(DmcaResult::InvalidRequest);
        }
        
        // Vérification automatique de la base de droits
        if let Some(copyright_info) = self.rights_manager.copyright_db.get(&request.copyright_claim.work_title) {
            if self.verify_copyright_ownership(&request, copyright_info).await? {
                return Ok(DmcaResult::ValidClaim);
            }
        }
        
        // Mettre en queue de révision manuelle
        self.rights_manager.dmca_system.takedown_requests.push(request);
        Ok(DmcaResult::PendingReview)
    }
    
    /// Valide une demande DMCA
    async fn validate_dmca_request(&self, request: &TakedownRequest) -> Result<bool, AppError> {
        // Vérifier les champs obligatoires
        if request.requestor_info.name.is_empty() || 
           request.requestor_info.email.is_empty() ||
           request.copyright_claim.work_title.is_empty() {
            return Ok(false);
        }
        
        // Vérifier l'acknowledgment de pénalité
        if !request.penalty_acknowledgment {
            return Ok(false);
        }
        
        Ok(true)
    }
    
    /// Vérifie la propriété des droits d'auteur
    async fn verify_copyright_ownership(&self, request: &TakedownRequest, copyright_info: &CopyrightInfo) -> Result<bool, AppError> {
        // Vérifier si le demandeur est dans la liste des détenteurs de droits
        Ok(copyright_info.copyright_holders.iter()
            .any(|holder| holder.contains(&request.requestor_info.name)))
    }
}

/// Action de modération résultante
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ModerationAction {
    NoAction,
    AutoApprove,
    AutoReject,
    RequireHumanReview,
    EscalateToHuman,
    ApplyWarning { message: String },
    LimitVisibility,
}

/// Résultat de traitement DMCA
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum DmcaResult {
    ValidClaim,
    InvalidRequest,
    PendingReview,
    CounterClaimReceived,
    Resolved,
}

// Implémentations des sous-managers
impl ModerationEngine {
    pub fn new() -> Self {
        Self {
            auto_flags: Vec::new(),
            policy_rules: Self::default_policy_rules(),
            takedown_queue: Vec::new(),
            appeal_system: AppealSystem::new(),
        }
    }
    
    fn default_policy_rules() -> Vec<PolicyRule> {
        vec![
            PolicyRule {
                id: 1,
                name: "Auto-reject explicit spam".to_string(),
                description: "Automatically reject content flagged as spam multiple times".to_string(),
                conditions: vec![
                    PolicyCondition::UserFlagCount { threshold: 3 },
                    PolicyCondition::ContentMatch { pattern: "spam".to_string() },
                ],
                actions: vec![PolicyAction::AutoReject],
                is_active: true,
            }
        ]
    }
}

impl RightsManager {
    pub fn new() -> Self {
        Self {
            copyright_db: HashMap::new(),
            licensing_deals: Vec::new(),
            dmca_system: DmcaSystem::new(),
            royalty_calculator: RoyaltyCalculator::new(),
        }
    }
}

impl DmcaSystem {
    pub fn new() -> Self {
        Self {
            takedown_requests: Vec::new(),
            counter_notices: Vec::new(),
            policy_template: "Standard DMCA policy".to_string(),
            auto_detection: true,
        }
    }
}

impl RoyaltyCalculator {
    pub fn new() -> Self {
        Self {
            rates: HashMap::new(),
            splits: HashMap::new(),
            payment_schedule: PaymentSchedule {
                frequency: PaymentFrequency::Monthly,
                minimum_threshold: 10.0,
                payment_method: PaymentMethod::PayPal,
                currency: "USD".to_string(),
            },
        }
    }
}

impl CommunityManager {
    pub fn new() -> Self {
        Self {
            groups: HashMap::new(),
            events: Vec::new(),
            featured_content: Vec::new(),
            creator_programs: Vec::new(),
        }
    }
}

impl AnalyticsEngine {
    pub fn new() -> Self {
        Self {
            user_analytics: UserAnalyticsEngine::new(),
            content_analytics: ContentAnalyticsEngine::new(),
            business_intelligence: BusinessIntelligence::new(),
            real_time_metrics: RealTimeMetrics::new(),
        }
    }
}

impl MonetizationManager {
    pub fn new() -> Self {
        Self {
            subscription_tiers: Self::default_tiers(),
            advertising_engine: AdvertisingEngine::new(),
            fan_funding: FanFundingSystem::new(),
            premium_features: PremiumFeatures::new(),
        }
    }
    
    fn default_tiers() -> Vec<SubscriptionTier> {
        vec![
            SubscriptionTier {
                id: 1,
                name: "Free".to_string(),
                price_monthly: 0.0,
                features: vec!["Basic streaming".to_string()],
            },
            SubscriptionTier {
                id: 2,
                name: "Go".to_string(),
                price_monthly: 4.99,
                features: vec!["Ad-free".to_string(), "Offline listening".to_string()],
            },
            SubscriptionTier {
                id: 3,
                name: "Go+".to_string(),
                price_monthly: 9.99,
                features: vec!["High quality".to_string(), "Full offline".to_string()],
            },
        ]
    }
}

impl AppealSystem {
    pub fn new() -> Self {
        Self {
            appeals: Vec::new(),
            review_queue: Vec::new(),
            escalation_rules: Vec::new(),
        }
    }
}

// Définitions des structures auxiliaires simplifiées
#[derive(Debug, Clone)]
pub struct UserAnalyticsEngine;
#[derive(Debug, Clone)]
pub struct ContentAnalyticsEngine;
#[derive(Debug, Clone)]
pub struct BusinessIntelligence;
#[derive(Debug, Clone)]
pub struct RealTimeMetrics;
#[derive(Debug, Clone)]
pub struct AdvertisingEngine;
#[derive(Debug, Clone)]
pub struct FanFundingSystem;
#[derive(Debug, Clone)]
pub struct PremiumFeatures;
#[derive(Debug, Clone)]
pub struct FeaturedContent;
#[derive(Debug, Clone)]
pub struct CreatorProgram;
#[derive(Debug, Clone)]
pub struct AppealReview;
#[derive(Debug, Clone)]
pub struct EscalationRule;

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SubscriptionTier {
    pub id: u64,
    pub name: String,
    pub price_monthly: f64,
    pub features: Vec<String>,
}

impl UserAnalyticsEngine {
    pub fn new() -> Self { Self }
}

impl ContentAnalyticsEngine {
    pub fn new() -> Self { Self }
}

impl BusinessIntelligence {
    pub fn new() -> Self { Self }
}

impl RealTimeMetrics {
    pub fn new() -> Self { Self }
}

impl AdvertisingEngine {
    pub fn new() -> Self { Self }
}

impl FanFundingSystem {
    pub fn new() -> Self { Self }
}

impl PremiumFeatures {
    pub fn new() -> Self { Self }
}

#[cfg(test)]
mod tests {
    use super::*;
    
    #[test]
    fn test_content_manager_creation() {
        let manager = ContentManager::new();
        assert!(!manager.moderation_engine.policy_rules.is_empty());
    }
    
    #[test]
    fn test_dmca_validation() {
        let manager = ContentManager::new();
        let request = TakedownRequest {
            id: 1,
            track_id: 123,
            requestor_info: DmcaRequestorInfo {
                name: "Test User".to_string(),
                company: None,
                email: "test@example.com".to_string(),
                phone: None,
                address: "123 Test St".to_string(),
                is_rights_holder: true,
                authorization_details: None,
            },
            copyright_claim: CopyrightClaim {
                work_title: "Test Song".to_string(),
                work_description: "Original composition".to_string(),
                copyright_year: Some(2024),
                registration_number: None,
                infringement_description: "Unauthorized use".to_string(),
                original_work_url: None,
            },
            good_faith_statement: "I believe in good faith...".to_string(),
            penalty_acknowledgment: true,
            status: TakedownStatus::Submitted,
            submitted_at: SystemTime::now(),
            processed_at: None,
        };
        
        // Test synchrone pour la validation de base
        let is_valid = request.requestor_info.name != "" && 
                      request.requestor_info.email != "" &&
                      request.penalty_acknowledgment;
        assert!(is_valid);
    }
} 