Commit graph

66 commits

Author SHA1 Message Date
senke
f9120c322b release(v0.903): Vault - ORDER BY whitelist, rate limiter, VERSION sync, chat-server cleanup, Go 1.24
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- ORDER BY dynamiques : whitelist explicite, fallback created_at DESC
- Login/register soumis au rate limiter global
- VERSION sync + check CI
- Nettoyage références veza-chat-server
- Go 1.24 partout (Dockerfile, workflows)
- TODO/FIXME/HACK convertis en issues ou résolus
2026-02-27 09:43:25 +01:00
senke
d9bb9a0c1e feat(player): add WakeLock for background playback on mobile 2026-02-25 09:57:37 +01:00
senke
d1ae4a2768 feat(a11y): ARIA labels, aria-haspopup menu, icon button labels 2026-02-25 09:55:30 +01:00
senke
63867f1d09 feat(v0.703): Go Live & Streaming Complet
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- Backend: room creation for live streams, permissions CanJoin/CanSend/CanRead for stream rooms
- LiveViewChat: useLiveStreamChat hook, WebSocket connection, stream_id as room
- LiveViewPlayer: real-time viewer count via polling (5s)
- Media Session: seekbackward/seekforward handlers (10s step)
- GoLiveView.stories.tsx: Default, Loading, Error, StreamKeyVisible
- Docs: API_REFERENCE, CHANGELOG, PROJECT_STATE, FEATURE_STATUS, RETROSPECTIVE_V0703
- SCOPE_CONTROL, .cursorrules: update to v0.801
- Archive V0_703_RELEASE_SCOPE.md
2026-02-25 09:35:22 +01:00
senke
7243f96314 fix(player): make PlayerBarGlass 100% responsive
- GlobalPlayer: responsive margins (left-2/right-2 on mobile, left-4/right-4 on sm+),
  bottom-4 on mobile, max-w-full min-w-0 to prevent overflow
- Inner flex: smaller gaps (gap-1.5 sm:gap-2 md:gap-3), reduced padding (px-2 sm:px-3 md:px-4),
  overflow-hidden to contain content
- PlayerBarTrackInfo: min-w-0 for shrink, smaller cover (w-9 on mobile, w-10 sm, w-11 md)
- PlayerBarRight: min-w-0, smaller gaps, hide PiP on <md, hide Like on <sm,
  hide volume divider on <sm, responsive volume slider width
- Hide PlaybackSpeedControl and time display on <sm to save space
2026-02-23 19:37:28 +01:00
senke
e64968e761 feat(player): integrate HLS streaming with ABR quality switching
- Connect useHLSPlayer hook to useAudioPlayerLifecycle for automatic
  HLS activation when feature flag and browser support are available
- Wire quality selector to HLS level switching via hlsPlayer.setQuality
- Expose isHLSActive and hlsLevels from lifecycle hook for UI components
- Create MSW handlers for HLS endpoints (info, status, master/quality
  playlists) for Storybook and testing
- Enable VITE_FEATURE_HLS_STREAMING in .env.storybook
2026-02-22 21:24:40 +01:00
senke
73533bea77 feat(v0.501): Sprint 2 -- HLS production-ready
- S1-01: Add multi-bitrate streaming profiles (128k, 256k, 320k)
- S1-02: Update master.m3u8 endpoint with 3-tier quality system
- S1-03: Integrate hls.js with ABR + useHLSPlayer hook
- S1-04: Add Cache-Control headers on HLS segments and manifests
- S1-05: Create WaveformService with async generation (FFmpeg + audiowaveform)
- S1-06: Add GET /tracks/:id/waveform endpoint with Redis cache
- S1-07: Create WaveformDisplay component with story
- S1-08: Add 4 Prometheus metrics for streaming monitoring
2026-02-22 18:16:37 +01:00
senke
082fb9f2eb fix(player): resolve TypeScript errors in PlayerQueue and queue API types
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2026-02-21 05:11:07 +01:00
senke
cc2d4fb8ba feat(queue): add collaborative queue UI (share link, session mode, polling sync) 2026-02-20 18:45:42 +01:00
senke
ede3546f4b feat(release): v0.202 — Lots G, H, F, C, D
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- Lot G: Recherche avancée (musical_key, tri pertinence, autocomplete, facettes, historique)
- Lot H: Analytics créateur (stats, charts, completion rate, export CSV/JSON)
- Lot F: Seller dashboard (GET /sell/stats, liste produits)
- Lot C: Player (crossfade, gapless preload, PiP)
- Lot D2: Autoplay (GET /tracks/recommendations, section À écouter ensuite)

Backend: GetRecommendations handler, route /tracks/recommendations
Frontend: PlayerQueue recommendations, fix TS errors (GlobalPlayer, AnalyticsViewKpiGrid, etc.)
Docs: FEATURE_STATUS, PROJECT_STATE, CHANGELOG, SCOPE_CONTROL
2026-02-20 18:16:17 +01:00
senke
2424986ebf feat(player): add PiP button when supported (C3) 2026-02-20 17:52:46 +01:00
senke
286be8ba1d chore(v0.102): consolidate remaining changes — docs, frontend, backend
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- docs: SCOPE_CONTROL, CONTRIBUTING, README, .github templates
- frontend: DeveloperDashboardView, Player components, MSW handlers, auth, reactQuerySync
- backend: playback_analytics, playlist_service, testutils, integration README

Excluded (artifacts): .auth, playwright-report, test-results, storybook_audit_detailed.json
2026-02-20 13:02:12 +01:00
senke
9e1458e738 feat(player): Lot F - PlaybackSpeedControl, useMediaSession, waveform
- Add playbackSpeed to playerStore with setPlaybackSpeed action
- Add setPlaybackRate to AudioPlayerService
- Create PlaybackSpeedControl (0.5x–2x) and integrate in GlobalPlayer
- Create useMediaSession hook for OS controls (title, artwork, play/pause/next/prev)
- Add waveform preview in PlayerBarProgress (placeholder bars client-side)
- Update types, tests, and mocks
2026-02-20 00:40:53 +01:00
senke
c0bcb711df fix(e2e): align CI Go version to 1.24 for v0.101
fix(web): resolve lint errors for v0.101
- eslint: add ignores (e2e, scripts, playwright-report, generated types)
- eslint: add browser globals, disable react-hooks in stories
- fix empty catch blocks (Cart, MarketplacePage, RolesPage, SettingsPage)
- fix PlayerExpanded: move useEffect before early return
- fix TrackHistory.test: rename type import to avoid no-redeclare
2026-02-19 16:27:10 +01:00
senke
53ab42ffba refactor(ui): replace gray colors with Sumi tokens
- placeholder-gray-500 → placeholder:text-muted-foreground (textarea, SharePostModal, SearchBar)
- text-gray-400 → text-muted-foreground (Card.stories, DashboardLayout.stories)
- TrackInfo: add data-testid for separator, update test selector
- bg-gray-900/bg-gray-100 → bg-background in player stories
2026-02-17 17:03:57 +01:00
senke
92f432fb9e chore: consolidate pending changes (Hyperswitch, PostCard, dashboard, stream server, etc.) 2026-02-14 21:45:15 +01:00
senke
ae586f6134 Phase 2 stabilisation: code mort, Modal→Dialog, feature flags, tests, router split, Rust legacy
Bloc A - Code mort:
- Suppression Studio (components, views, features)
- Suppression gamification + services mock (projectService, storageService, gamificationService)
- Mise à jour Sidebar, Navbar, locales

Bloc B - Frontend:
- Suppression modal.tsx deprecated, Modal.stories (doublon Dialog)
- Feature flags: PLAYLIST_SEARCH, PLAYLIST_RECOMMENDATIONS, ROLE_MANAGEMENT = true
- Suppression 19 tests orphelins, retrait exclusions vitest.config

Bloc C - Backend:
- Extraction routes_auth.go depuis router.go

Bloc D - Rust:
- Suppression security_legacy.rs (code mort, patterns déjà dans security/)
2026-02-14 17:23:32 +01:00
senke
37981c2c17 chore(refactor/sumi-migration): commit pending changes — tests, stream server, dist_verification
- apps/web: test updates (Vitest/setup), playbackAnalyticsService, TrackGrid, serviceErrorHandler
- veza-common: logging, metrics, traits, validation, random
- veza-stream-server: audio pipeline, codecs, cache, monitoring, routes
- apps/web/dist_verification: refresh build assets (content-hashed filenames)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-13 19:39:18 +01:00
senke
de12f5036c fix(web): resolve all 568 TypeScript errors — tsc --noEmit now passes with zero errors
Major categories fixed:
- TS6133 (188): Remove unused imports (React, icons, types) and variables
- TS2322 (222): Fix type mismatches in stories (satisfies Meta -> const meta: Meta),
  add nullish coalescing for optional values, fix component prop types
- TS2345 (43): Fix argument type mismatches with proper null checks and type narrowing
- TS2741 (21): Add missing required properties to mock/story data
- TS2339 (19): Fix property access on incorrect types, add type guards
- TS2353 (13): Remove extra properties from object literals or extend interfaces
- TS2352 (11): Fix type conversion chains
- TS2307 (9): Fix import paths and module references
- Other (42): Fix implicit any, possibly undefined, export declarations

Vite build and tsc --noEmit both pass cleanly.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-13 00:32:08 +01:00
senke
09bb663659 chore: enable noUncheckedIndexedAccess, isolate ghost MSW handlers, document go-clamd tech debt
- Enable TypeScript noUncheckedIndexedAccess and fix 133 resulting errors
  across 46 files with proper null guards, optional chaining, and fallbacks
- Extract education/gamification ghost feature MSW handlers into handlers-ghost.ts
- Add Storybook test plugin documentation in vitest.config.ts
- Document abandoned go-clamd dependency (2017) as tech debt in upload_validator.go

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 23:12:35 +01:00
senke
e5fd019edf a11y: skip link exists in App, ChatInput aria-label, sidebar focus trap, MiniPlayer aria-live
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 21:55:25 +01:00
senke
5f88c56113 fix: UI remediation Phase 1 (S0-S5) + Phase 2 Sprint 6 shadow system
Phase 1:
- S0: Fix open redirect (safeNavigate), delete AuthContext/legacy auth, encrypt API keys, gitignore .env files
- S1: Split client.ts god object into 5 modules, unify toast system, delete unused Sidebar
- S2: Add glass button variant, migrate 32 z-index to SUMI tokens, fix card dark mode
- S3: Skip nav link, aria-hidden on icons, focus-visible ring fixes, alt attrs, aria-live regions
- S4: React.memo on list items, fix key={index}, loading=lazy on images
- S5: Branded loading screen, page transitions respect reduced-motion, LikeButton micro-interaction, i18n sidebar/header

Phase 2 Sprint 6:
- Wire Tailwind shadow utilities to SUMI tokens in @theme block (fixes 50+ files)
- Define shadow-card/shadow-card-hover tokens
- Remove dark:shadow-none workarounds from card.tsx (SUMI handles per-theme shadows)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 10:13:44 +01:00
senke
73e8372b0e refactor: Phase 7 — Clean up legacy components and remove dead tokens
- Bulk replace text-white → text-foreground across 116 component files
  (preserving text-white/ opacity variants)
- Remove hover-glow-cyan, shadow-card-glow-cyan, shadow-button-primary-glow
  classes from all components
- Replace --duration-normal/--duration-immersive/--duration-slow with
  --sumi-duration-normal/--sumi-duration-slow across 130+ files
- Replace --ease-out/--ease-in-out with --sumi-ease-out/--sumi-ease-in-out
- Replace focus:ring-blue-500 → focus:ring-primary (4 files)
- Remove hover:scale-105/110 and hover:-translate-y-1/0.5 transforms
  (SUMI anti-pattern: no scale on hover)
- Clean up stale kodo- references in comments

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 02:09:29 +01:00
senke
69e40e3c04 refactor: Phase 6 — Migrate feature modules to SUMI tokens
- auth: Replace gray-* with muted/border tokens, text-foreground
- settings: TwoFactorSettings + NotificationSettings text-foreground
- chat: ChatInput, ConversationItem, ChatPage — text-foreground,
  remove kodo references
- player: PlayerExpanded, PlayerQueue, PlayerControls — text-foreground,
  remove cyan/magenta gradients
- playlists: All components — text-foreground for badges/headings
- tracks: TrackCard, TrackListRow — text-foreground, remove glow effects
- studio: FileGridCard — text-foreground
- library: LibraryPageGrid — remove hover-glow-cyan, shadow-card-glow-cyan
- profile: UserProfilePageHeader — text-foreground

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 02:06:28 +01:00
senke
3c2e3fdf4f refactor: Phase 5 — Migrate layout shell to SUMI tokens
- Sidebar: bg-raised, border-faint tokens
- Header: glass bg + backdrop-blur-12px, z-200 sticky, SUMI durations
- PlayerBarGlass: glass-bg + blur-16px, accent colors, remove glow
- PlayerBarProgress: solid accent fill, SUMI border tokens
- PlayerBarRight/TrackInfo: text-foreground, SUMI border tokens
- MiniPlayer: glass-bg, border-faint, z-200, SUMI shadows
- GlobalPlayer: SUMI z-index and duration tokens
- DashboardLayout: SUMI z-raised, duration tokens

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 02:01:39 +01:00
senke
fe63c7188e refactor: Phase 3 — Semantic color + hex + z-index migration
Phase 3b: Replace hardcoded hex colors with SUMI palette values
- #66FCF1 (neon cyan) → #7c9dd6 (sumi-accent) across all files
- #3b82f6 (blue-500) → #7c9dd6 in chart components
- #36E5D1 → #7a9e6c (sage), #E4B314 → #c9a84c (gold)
- #E63946 → #d4634a (vermillion)
- Update ThemeSwitcher, AppearanceSettings, SwaggerUI, chart components

Phase 3c: Normalize z-index to SUMI scale
- z-[100] (modals) → z-[400] (--sumi-z-modal)
- z-[110] (player expanded, search) → z-[500] (--sumi-z-popover)
- z-[200] (image viewer) → z-[500]
- z-[35] (navbar overlay) → z-[300] (--sumi-z-overlay)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 01:54:47 +01:00
senke
24b4cce8ea refactor: Phase 2 — Font migration to SUMI stack
- Update Google Fonts: Inter + Space Grotesk + JetBrains Mono + Noto Serif JP
- Remove: Orbitron, Barlow, Source Serif 4, IBM Plex Mono, Noto Sans JP
- Replace all font-display (Orbitron) references with font-heading (Space Grotesk)
  across ~70 TSX files

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 01:49:07 +01:00
senke
3c742c3576 test(web): player, playlists, tracks tests; feat(playlists): permissions utils
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-11 22:19:24 +01:00
senke
ef430d9f16 style(ui): pixel-perfect alignment for Sidebar, Header, Player via Spotify/Discord standard
- PlayerBarGlass: use semantic tokens (--player-glass-bg, --player-glass-border)
- Replace arbitrary OKLCH with CSS vars; backdrop-blur-md; rounded-xl
- Transitions: duration-[var(--duration-*)], ease-[var(--ease-out)]
- Sidebar: add border-r border-[var(--sidebar-border)] for depth
- Header: border-[var(--glass-border)] for subtle separation
- index.css: add --player-glass-bg, --player-glass-border (light + dark)
- visual baselines updated (0% diff Playwright)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-10 23:09:24 +01:00
senke
95e31646cb feat(ui): Sidebar refactor, premium skeletons, ContentFadeIn transitions
- Sidebar: useSidebarNavigation hook, ARIA, token-based layout
- Layout: lg:ml-main-expanded/collapsed (replace arbitrary ml-64)
- TrackCardSkeleton + PlaylistCardSkeleton: KŌDŌ tokens, min-heights for CLS
- ContentFadeIn: 200ms fade-in with --ease-out
- TrackGrid, PlaylistList, LibraryPage: integrate skeletons + fade-in
- Player: player-bar subcomponents, useAudioAnalyser
- Tests: TrackGrid wrapper (QueryClient, ToastProvider)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-10 22:51:51 +01:00
senke
fa8cef26f0 feat(ui): semantic tokens in loading states, header, sidebar, navbar
- LoadingState: bg-kodo-slate → bg-muted for skeleton variant
- PlayerLoading: fullScreen overlay bg-black/50 → bg-background/80 backdrop-blur-sm
- Header: bg-white/5 → bg-muted/30, border-white/* → border-border, focus:ring-ring
- Sidebar: overlay bg-black/60 → bg-background/80, hover:text-white → hover:text-foreground
- Navbar: text-white → text-foreground, ring-white/5 → ring-border

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-10 09:28:43 +01:00
senke
aeade50247 feat(ui): tooltip adoption + search highlighting & skeleton loading
Tooltip adoption (18 conversions across 11 files):
- Player controls: shuffle, repeat, mute, expand, close, lyrics, auto-scroll
- Navbar: theme toggle
- File browser: download, add tag, AI auto-tag, watermark, process with AI
- Notifications: mark as read
- Share links: open link, revoke link
- Chat: scroll to bottom

Search polish:
- New highlightMatch utility — wraps matching text in <mark> with primary color
- Applied to track titles, artist names, playlist names in SearchPageResults
- Applied to suggestion dropdown titles and subtitles
- Replaced spinner loading state with content-aware SearchPageSkeleton
- Skeleton matches actual results layout (tab bar, track cards, artist circles)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-09 23:14:00 +01:00
senke
e82c89fdd0 ui(components): migrate 5 more inline empty states to EmptyState component
Replace inline "no items" fallbacks with the shared EmptyState component
in high-visibility views:

- PlayerQueue: ListMusic icon + "Your queue is empty"
- WishlistView: Heart icon + "Your wishlist is empty"
- WebhooksView: Activity icon + "No endpoints registered"
- AdminModerationView: ShieldAlert icon + "All caught up!"
- RolesPage: improved empty message text

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-09 00:00:21 +01:00
senke
c5b14dc09b ui(tokens): migrate text-red-500 to text-destructive across 11 components
Replace hardcoded red-500/red-400 color references with the semantic
`destructive` design token. This ensures error and danger states adapt
correctly to theme changes and maintain consistency across the UI.

Files: PlayerExpanded, PlayerQueue, WebhooksView, RolesPage, ChatPage,
AdminDashboardStatCard, NotificationsViewItem/Header, AnalyticsViewTopTracks,
AdminDashboardTabs, AdminDashboardHeader.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 23:26:34 +01:00
senke
64916e43f2 ui(components): sidebar-aware player bar, synced lyrics, queue positioning
GlobalPlayer: sidebar-aware floating bar (lg:left-main-expanded/collapsed),
centered controls in flex flow, always-visible progress track, entrance
animation (slide-in-from-bottom-4 + fade-in), compact responsive layout.

PlayerExpanded: new synced lyrics panel with toggle, auto-scroll,
click-to-seek. Album art shrinks when lyrics are displayed.

PlayerQueue: sidebar-aware positioning matching GlobalPlayer pattern.

types.ts: add lyrics field (time/text pairs) to Track interface.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 22:48:08 +01:00
senke
39b2b642d2 feat(web): UI premium Discord/Spotify-like — tokens, shadows, focus, layout
Plan UI premium 6–8 semaines (design system, shell, Storybook, a11y):

- Design system: DESIGN_TOKENS.md, APP_SHELL.md, FULL_LAYOUT_PAGE.md. Single source
  for layout/shell (index.css), shadows (design-system.css), durations/easing.
- Tokens: shadow-cover-depth, shadow-gold-glow, shadow-fab-glow; layout max-height
  (max-h-layout-drawer, max-h-layout-panel, max-h-layout-list). All duration-200/300/500
  replaced by --duration-fast/normal/slow. Arbitrary shadows replaced by token classes.
- Shell & player: Sidebar, Header, GlobalPlayer, MiniPlayer, PlayerQueue, PlayerControls,
  AudioPlayer use tokens; focus-visible on Sidebar, PlayerQueue, DropdownMenuTrigger/Item,
  TabsTrigger. Typography: text-[10px]/[9px] → text-xs where applicable.
- ESLint: no-restricted-syntax (warn) for w-/h-/rounded-/shadow-/text-/spacing arbitrary.
- Scripts: report-arbitrary-values.mjs, capture/compare/generate visual; visual-complete.spec.ts.
- Stories full layout: Dashboard, Playlists, Library, Settings, Profile in DashboardLayout.stories.
- .cursorrules + README: DESIGN_TOKENS, APP_SHELL, visual commands, no arbitrary without justification.
- apps/web/.gitignore: e2e test artifacts (test-results-visual, playwright-report-visual).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 17:15:58 +01:00
senke
740f5b6308 style(player): elevate player components to SaaS Premium
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 16:01:56 +01:00
senke
823a0fe1ee style(player): elevate player components to SaaS Premium
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 15:33:31 +01:00
senke
e293cc9366 style(stories): replace kodo decorators with design tokens in all story files
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 15:10:32 +01:00
senke
98eab26fa6 style(player): remove remaining kodo in AudioPlayerFull
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 14:14:17 +01:00
senke
d169d71cd5 style(player): elevate AudioPlayer to SaaS Premium
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 14:04:13 +01:00
senke
6aad6d7d03 refactor(player): decompose AudioPlayer into audio-player module
- Add audio-player/ with useAudioPlayerLifecycle, AudioPlayerCompact, AudioPlayerFull, AudioPlayerSkeleton
- Re-export and default export from AudioPlayer.tsx
- Story Loading uses AudioPlayerSkeleton; 20 tests pass

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-06 13:37:04 +01:00
senke
c8b640263d chore(dx): add .cursorrules and design system audit documentation 2026-02-05 14:20:06 +01:00
senke
a2576c4eae stabilisation: fix commit 2026-02-03 09:56:11 +01:00
senke
e810d67788 feat(storybook): complete comprehensive ui coverage for auth, player, tracks, and groups 2026-02-02 20:55:57 +01:00
senke
962aff677f feat(storybook): add stories for Auth, Player, Tracks, Dashboard (Batches 22-25)
- Batch 22 (Auth/Settings): OAuthButtons, PasswordStrengthIndicator, ThemeSwitcher, TwoFactorSettings
- Batch 23 (Player): TimeDisplay, RepeatShuffleButtons, NextPreviousButtons, QualitySelector
- Batch 24 (Tracks): LikeButton, TrackFilters, TrackStatsDisplay
- Batch 25 (Dashboard): StatCard
- Fixed build issues with sonner dependencies.
2026-02-02 20:42:51 +01:00
senke
fd0d7b3128 feat(storybook): expanded coverage for feature components (batches 10-12)
- Batch 10 (Auth): AuthButton, AuthInput, LoginForm, RegisterForm
- Batch 11 (Chat): ChatMessage, ChatInput, TypingIndicator
- Batch 12 (Player/Tracks): PlayPauseButton, VolumeControl, ProgressBar, TrackCard
- Achieved extensive functional component coverage.
2026-02-02 20:19:10 +01:00
senke
62a6b3a528 improving UI: improve audio player phase 1 2026-01-26 19:18:52 +01:00
senke
f61c0c3dcc improving UI: adding API doc to Developer Page 2026-01-26 14:12:17 +01:00
senke
06b12daabd refactor of veza frontend ui- batch 1 2026-01-22 17:23:11 +01:00