- Refactor Navbar, ChatInput, RegisterPage, and CreatePlaylistDialog to use @veza/design-system components
- Shim local UI components (Button, Input, Card) to align with Design System API and styles
- Fix hundreds of type errors by exporting missing components (SearchInput, FileUpload) and adding missing props (icon, variant)
- Ajouter fallback pour Swagger UI si doc.json ne fonctionne pas
- Améliorer message d'erreur avec bouton pour ouvrir Swagger UI directement
- Les fonctionnalités API Keys et Usage Stats sont maintenant complètes et fonctionnelles
- Tous les onglets de DeveloperPage sont maintenant implémentés
- Created GRID_SYSTEM.md documentation
- Documents 8px base grid system for visual rhythm
- Spacing scale table with 8px-aligned values
- Usage guidelines and examples
- Migration notes for current spacing system
- Action 11.2.1.1 complete
- Created comprehensive COLOR_USAGE.md documenting Kodo design system colors
- Documents all background, accent, semantic, and text colors with usage guidelines
- Includes 80/20 rule, color hierarchy, do's and don'ts
- Provides code examples and migration notes from Tailwind defaults
- References color definition files for developers
This guide ensures consistent color usage across the application and helps
developers choose the right colors for their components.
- Added semantic spacing variables (xs through xxl)
- Preserved existing numeric spacing scale
- Added documentation for semantic vs numeric usage
- Provides both precise control and design system consistency
- Task 7.2.1.1 complete
- Replaced text-[9px] with text-xs in WishlistView.tsx
- Replaced font-size: 11px with var(--text-xs) in badge-avatar.css
- Analyzed all text sizing: 1,891 usages already use scale correctly
- Documented edge cases: SVG chart text and intentional 10px sizes kept as-is
- Created TYPOGRAPHY_REPLACEMENT_GUIDE.md with full analysis
- 99.8% of text already uses scale - only 2 safe replacements made
- Action 7.1.1.4 complete
Phase 4: Feature Components (partial)
- Created input.css with complete form styling:
* Text input, textarea, select with 3 variants (default, cyber, terminal)
* Input states (error, success, disabled)
* Checkbox and radio with custom styling
* Switch/toggle component
* Form group and label components
* Input message for validation feedback
* 3 sizes (sm, md, lg)
* Full dark mode support
* Cyber and terminal variants with neon effects
* Custom select dropdown arrow
* Smooth transitions and focus states
Phase 3: Layout & Navigation
- Created header.css with animated hexagonal logo
- Gradient navigation links with hover effects
- Responsive mobile menu with toggle animation
- Full mobile/tablet support
Global Effects:
- Created global-effects.css with texture overlay (graffiti wall)
- Scanline effect (gaming CRT)
- Custom scrollbar with gradient
- Focus styles and selection colors
- Page layout, container, section utilities
- Grid system (2, 3, 4 columns + auto-fit)
- Flex utilities and spacing helpers
Additional Components:
- Created Badge component (8 variants: default, cyber, neon, nature, gaming, success, warning, error)
- Created Tag component with closable option
- Created Avatar component (4 variants, 6 sizes, status indicators)
- Created AvatarGroup for stacked avatars
- All components fully typed with TypeScript
Imported all new CSS files in main.tsx
- Created design-system.css with tokens from KŌDŌ, BOTANICAL, and Spectre Astral
- Added color palette (cyber neons + nature tones + space gradients)
- Implemented typography system (Orbitron, Rajdhani, Inter, Source Serif, JetBrains Mono)
- Added spacing scale, border radius, shadows, and glows
- Created keyframe animations (logo-spin, graffiti-shake, gentle-pulse, etc.)
- Added utility classes for gradients, glows, clip-paths, and hover effects
- Imported Google Fonts in index.html
- Integrated design system CSS in main.tsx