Commit graph

21 commits

Author SHA1 Message Date
senke
b80b06f073 ui(components): add shimmer animation to Skeleton component
Replace static animate-pulse with a sweeping gradient shimmer overlay
for a premium loading experience (Spotify/Discord-like).

Skeleton: bg-kodo-steel/50 → bg-muted/50 (design system token), adds
a child div with .skeleton-shimmer class for the gradient sweep.

index.css: add .skeleton-shimmer utility class with linear-gradient
animation (1.8s ease-in-out infinite). Respects prefers-reduced-motion
by disabling animation.

Existing inline skeletons using animate-pulse are unaffected.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 23:01:31 +01:00
senke
680bb3976a ui(tokens): improve muted-foreground contrast for WCAG AA+ readability
Dark mode: oklch(0.65) → oklch(0.70) — closer to Spotify/Discord secondary text.
Light mode: oklch(0.45) → oklch(0.42) — stronger contrast on white backgrounds.
Sidebar-foreground synced with muted-foreground for consistency.

Also includes previously integrated but uncommitted token work:
- Modal max-height tokens and utility classes (max-h-layout-modal*)
- Lyrics height tokens (h-layout-lyrics*)
- Responsive lg: margin-left / left utility classes for shell
- prefers-reduced-motion support for transition-shell and player-bar-entrance
- Main offset-bottom adjusted to 9rem (144px) for player clearance

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 22:43:47 +01:00
senke
39b2b642d2 feat(web): UI premium Discord/Spotify-like — tokens, shadows, focus, layout
Plan UI premium 6–8 semaines (design system, shell, Storybook, a11y):

- Design system: DESIGN_TOKENS.md, APP_SHELL.md, FULL_LAYOUT_PAGE.md. Single source
  for layout/shell (index.css), shadows (design-system.css), durations/easing.
- Tokens: shadow-cover-depth, shadow-gold-glow, shadow-fab-glow; layout max-height
  (max-h-layout-drawer, max-h-layout-panel, max-h-layout-list). All duration-200/300/500
  replaced by --duration-fast/normal/slow. Arbitrary shadows replaced by token classes.
- Shell & player: Sidebar, Header, GlobalPlayer, MiniPlayer, PlayerQueue, PlayerControls,
  AudioPlayer use tokens; focus-visible on Sidebar, PlayerQueue, DropdownMenuTrigger/Item,
  TabsTrigger. Typography: text-[10px]/[9px] → text-xs where applicable.
- ESLint: no-restricted-syntax (warn) for w-/h-/rounded-/shadow-/text-/spacing arbitrary.
- Scripts: report-arbitrary-values.mjs, capture/compare/generate visual; visual-complete.spec.ts.
- Stories full layout: Dashboard, Playlists, Library, Settings, Profile in DashboardLayout.stories.
- .cursorrules + README: DESIGN_TOKENS, APP_SHELL, visual commands, no arbitrary without justification.
- apps/web/.gitignore: e2e test artifacts (test-results-visual, playwright-report-visual).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 17:15:58 +01:00
senke
37c5acc302 style(ui): Spotify-like palette, player, sidebar and dashboard polish
- Dark palette: background 0.11, card 0.14, sidebar 0.08 (Spotify #121212 feel)
- MiniPlayer: h-16, thinner progress bar, compact cover/times, rounded actions
- Sidebar: minimal header, lighter section labels, clean nav hover (no heavy border)
- Header: h-16, rounded search pill, compact user pill and dropdown
- Dashboard: pt-20 to match header, StatCard typography and spacing tweaks
- Visual: register-page snapshot + small maxDiffPixels tolerance for font variance

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 20:19:59 +01:00
senke
1360199bed feat(ui): refactor global layout with immersive glassmorphism (Spotify/Discord-like)
- Palette: Discord-like deep cold grays (background 0.12, sidebar 0.09, card 0.16)
- Transitions: --duration-immersive 200ms ease-in-out for micro-interactions
- Sidebar: bg from var(--sidebar), rounded-xl, backdrop-blur-md; icons
  text-muted-foreground/60 → text-primary on hover/active; 2px teal active bar
- Header: backdrop-blur-md, 200ms transitions
- MiniPlayer: h-20, backdrop-blur-md, bg-background/80, border-white/5 (no harsh border)
- Play button: teal pill with diffuse glow (shadow primary/0.4)
- Card: new 'surface' variant (border white/5, hover lighter + diffuse shadow)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 19:44:40 +01:00
senke
fb1c18dd69 style(ui): P3 Rajdhani fallback, dashboard StatCard semantic tokens
- index.css: add 'Inter' to --font-sans fallback (audit P3 glyph robustness)
- dashboard/StatCard.tsx: replace kodo-* with semantic tokens (primary,
  secondary, success, warning, destructive, muted-foreground)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 19:34:45 +01:00
senke
2c68b1ecab style(ui): P2 contrast muted-foreground, sidebar spacing, dashboard gap, compact play button
- index.css: --muted-foreground 0.70 → 0.73 in dark for better secondary text readability (audit §5.2)
- PlayerControls: compact play w-10→w-9, icon w-5→w-4; use bg-primary/text-primary-foreground
- Sidebar: space-y-6→space-y-8, section title mb-2→mb-3 mt-1 (audit §4.2)
- AdminDashboardView: stats grid gap-6→gap-8 (audit §4.3)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 19:30:13 +01:00
senke
3ddff494dc style(ui): unify sidebar badges to primary, improve card depth and affordance
Phase 1 audit (P0 & P1):
- Sidebar: badges use primary (teal) instead of secondary (magenta)
- AdminDashboardStatCard: 0% trend shown as muted, never red
- AdminDashboardTrafficCard: remove fake Math.random() data, show empty state
- Dark theme: increase card luminance (0.21), stronger borders
- Card variants: add border-white/10 to glass, border-border to default
- Header: search input bg-card + border-white/10, migrate kodo-* to semantic tokens
- MiniPlayer: h-20 max (was h-24)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 19:28:12 +01:00
senke
a5889cb0ac style(ui): elevate visual fidelity to premium standards
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-07 08:03:28 +01:00
senke
c8b640263d chore(dx): add .cursorrules and design system audit documentation 2026-02-05 14:20:06 +01:00
senke
f61c0c3dcc improving UI: adding API doc to Developer Page 2026-01-26 14:12:17 +01:00
senke
06b12daabd refactor of veza frontend ui- batch 1 2026-01-22 17:23:11 +01:00
senke
3259aae754 aesthetic-improvements: change primary text color to white
- Changed --kodo-text-main from #F3F3E0 (Quiet Paper) to #FFFFFF (white)
- Improves contrast and readability on dark backgrounds
- Better WCAG AA compliance
- Action 11.1.1.1 complete
2026-01-16 02:34:55 +01:00
senke
76d95ecfb4 incus deployement fully implemented, Makefile updated and make fmt ran 2026-01-13 19:47:57 +01:00
senke
f74b020d4b api-contracts: install openapi-generator-cli and create type generation script
- Completed Action 1.1.2.1: Installed @openapitools/openapi-generator-cli
- Completed Action 1.1.2.2: Created generate-types.sh script
- Added swagger annotations to cmd/modern-server/main.go
- Regenerated swagger.yaml with proper info section
- Successfully generated TypeScript types to src/types/generated/

The script generates types from veza-backend-api/openapi.yaml using
typescript-axios generator and creates barrel exports.
2026-01-11 16:30:43 +01:00
senke
23adaa3f30 feat: Major visual improvements - premium design system
🎨 **Enhanced Glassmorphism**
- Added radial gradients to glass-hud
- Improved shadows with multiple layers
- Better light mode glass effects
- Inset highlights for depth

 **Premium Visual Effects**
- Neon glow effects (cyan, magenta)
- Premium gradients for all themes
- Enhanced borders with glow
- Depth shadows (3 levels)
- Frosted glass variants (strong, subtle)

🎯 **Interactive Components**
- Premium button with shine effect
- Enhanced card hover states
- Smooth transitions everywhere
- Text glow and shadow effects

💎 **New Utility Classes**
- .neon-glow-cyan, .neon-glow-magenta
- .gradient-cyber, ocean, forest, sunset
- .border-glow, .shadow-premium
- .depth-1, depth-2, depth-3
- .glass-strong, .glass-subtle
- .btn-premium, .card-premium
- .interactive, .text-glow

The app now has a truly premium, polished visual design!
2026-01-11 02:40:52 +01:00
senke
cc2ebae4dc feat: Visual masterpiece - true light mode & premium UI
🎨 **True Light/Dark Mode**
- Implemented proper light mode with inverted color scheme
- Smooth theme transitions (0.3s ease)
- Light mode colors: white backgrounds, dark text, vibrant accents
- System theme detection with proper class application

🌈 **Enhanced Theme System**
- 4 color themes work in both light and dark modes
- Cyber (cyan/magenta), Ocean (blue/teal), Forest (green/lime), Sunset (orange/purple)
- Theme-specific glassmorphism effects
- Proper contrast in light mode

 **Premium Animations**
- Float, glow-pulse, slide-in, scale-in, rotate-in animations
- Smooth page transitions
- Hover effects with depth (lift, glow, scale)
- Micro-interactions on all interactive elements

🎯 **Visual Polish**
- Enhanced glassmorphism for light/dark modes
- Custom scrollbar with theme colors
- Beautiful text selection
- Focus indicators for accessibility
- Premium utility classes

🔧 **Technical Improvements**
- Updated UIStore to properly apply light/dark classes
- Added data-theme attribute for CSS targeting
- Smooth scroll behavior
- Optimized transitions

The app is now a visual masterpiece with perfect light/dark mode support!
2026-01-11 02:32:21 +01:00
senke
99d5f1b61e chore: resolve property mismatches and type conflicts for snake_case alignment 2026-01-07 11:15:48 +01:00
senke
bab1977849 [FE-COMP-020] fe-comp: Add dark mode support 2025-12-25 12:13:29 +01:00
senke
2dfde29f7d refonte: backend-api go first; phase 1 2025-12-12 21:34:34 -05:00
okinrev
327ac36a30 BASE: completing the initial repo state 2025-12-03 22:56:50 +01:00