Commit graph

3 commits

Author SHA1 Message Date
senke
bfdc785ccc refactor(tokens): complete design token migration to semantic system
Sprint 3.1 — Default colors → semantic (~15 files, ~99 replacements):
- lime-500 → success, red-500 → destructive, cyan-500 → primary

Sprint 3.2 — Hardcoded colors → semantic (~13 files, ~99 replacements):
- text-white → text-foreground, bg-black → bg-background, bg-white → bg-card

Sprint 3.3 — Legacy kodo-* → semantic (~27 files, ~122 replacements):
- bg-kodo-ink → bg-card, bg-kodo-void → bg-background, text-kodo-steel → text-muted-foreground
- Preserved kodo-cyan/magenta/lime/gold palette accents and gradients

Sprint 3.4 — Arbitrary values → Tailwind scale (5 replacements):
- min-h-[600px] → min-h-layout-page, min-h-[400px] → min-h-layout-page-sm
- left-[50%] → left-1/2, min-h-[80px] → min-h-20, min-h-[40px] → min-h-10

Sprint 3.5 — Border-radius standardization (4 replacements):
- Modal/dialog skeletons: rounded-lg → rounded-xl (convention)

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-09 23:05:09 +01:00
senke
c5b14dc09b ui(tokens): migrate text-red-500 to text-destructive across 11 components
Replace hardcoded red-500/red-400 color references with the semantic
`destructive` design token. This ensures error and danger states adapt
correctly to theme changes and maintain consistency across the UI.

Files: PlayerExpanded, PlayerQueue, WebhooksView, RolesPage, ChatPage,
AdminDashboardStatCard, NotificationsViewItem/Header, AnalyticsViewTopTracks,
AdminDashboardTabs, AdminDashboardHeader.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-08 23:26:34 +01:00
senke
bb370397d2 refactor(web): split NotificationsView into notifications-view module
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-06 22:22:47 +01:00