use crate::codecs::{ AudioDecoder, AudioEncoder, DecodedAudio, DecoderConfig, DecoderInfo, EncoderConfig, EncoderInfo, EncoderMetrics, }; use crate::error::AppError; use std::time::Instant; /// Implémentation FLAC Encoder #[derive(Debug)] pub struct FlacEncoderImpl { config: EncoderConfig, metrics: EncoderMetrics, compression_level: u8, block_size: u16, sample_count: u64, frame_count: u64, start_time: Instant, } impl FlacEncoderImpl { pub fn new(config: EncoderConfig) -> Result { let compression_level = match config.quality { crate::codecs::CodecQuality::Low => 1, crate::codecs::CodecQuality::Medium => 3, crate::codecs::CodecQuality::High => 5, crate::codecs::CodecQuality::VeryHigh => 8, crate::codecs::CodecQuality::Custom(level) => (level * 8.0) as u8, }; Ok(Self { config, metrics: EncoderMetrics::default(), compression_level, block_size: 4096, sample_count: 0, frame_count: 0, start_time: Instant::now(), }) } } impl AudioEncoder for FlacEncoderImpl { fn encode( &mut self, samples: &[f32], _sample_rate: u32, _channels: u8, ) -> Result, AppError> { let start_time = Instant::now(); // Simulation d'encodage FLAC let samples_per_channel = samples.len() / self.config.channels as usize; let estimated_size = samples_per_channel * 2; // Estimation compression ratio 2:1 let mut output = Vec::with_capacity(estimated_size); // Header FLAC simplifié if self.frame_count == 0 { output.extend_from_slice(b"fLaC"); output.extend_from_slice(&[0x00, 0x00, 0x00, 0x22]); // STREAMINFO block } // Frame data simulation for chunk in samples.chunks(self.block_size as usize) { let compressed_size = chunk.len() / 2; // Simulation compression lossless output.extend(vec![0u8; compressed_size]); } // Mettre à jour métriques self.metrics.frames_encoded += 1; self.metrics.bytes_output += output.len() as u64; self.metrics.encoding_time_ms += start_time.elapsed().as_millis() as u64; self.frame_count += 1; self.sample_count += samples_per_channel as u64; Ok(output) } fn finalize(&mut self) -> Result, AppError> { self.metrics.compression_ratio = if self.sample_count > 0 { let input_size = self.sample_count * self.config.channels as u64 * 4; input_size as f32 / self.metrics.bytes_output as f32 } else { 1.5 // Typical FLAC compression ratio }; self.metrics.quality_score = 1.0; // Lossless = perfect quality Ok(Vec::new()) } fn reset(&mut self) -> Result<(), AppError> { self.metrics = EncoderMetrics::default(); self.sample_count = 0; self.frame_count = 0; self.start_time = Instant::now(); Ok(()) } fn set_bitrate(&mut self, _bitrate: u32) -> Result<(), AppError> { Ok(()) // FLAC est lossless, pas de bitrate fixe } fn info(&self) -> EncoderInfo { EncoderInfo { codec_name: "FLAC".to_string(), version: "1.3.4-simulation".to_string(), bitrate: 0, // Variable sample_rate: self.config.sample_rate, channels: self.config.channels, bit_depth: 16, frame_size: self.block_size as usize, latency_ms: 40.0, quality_mode: format!("Compression Level {}", self.compression_level), } } fn metrics(&self) -> EncoderMetrics { self.metrics.clone() } } /// Implémentation FLAC Decoder #[derive(Debug)] pub struct FlacDecoderImpl { config: DecoderConfig, frame_count: u64, sample_count: u64, } impl FlacDecoderImpl { pub fn new(config: DecoderConfig) -> Result { Ok(Self { config, frame_count: 0, sample_count: 0, }) } } impl AudioDecoder for FlacDecoderImpl { fn decode(&mut self, data: &[u8]) -> Result { // Simulation de décodage FLAC let samples_per_channel = 4096; // Block size typique let total_samples = samples_per_channel * self.config.channels as usize; // Simulation : générer des échantillons basés sur les données d'entrée let mut samples = Vec::with_capacity(total_samples); for i in 0..total_samples { let value = if !data.is_empty() { (data[i % data.len()] as f32 - 128.0) / 128.0 } else { 0.0 }; samples.push(value * 0.1); // Amplitude réduite } self.frame_count += 1; self.sample_count += samples_per_channel as u64; let duration_ms = (samples_per_channel as f32 / self.config.sample_rate as f32 * 1000.0) as u32; Ok(DecodedAudio { samples, sample_rate: self.config.sample_rate, channels: self.config.channels, duration_ms, format: self.config.output_format.clone(), }) } fn reset(&mut self) -> Result<(), AppError> { self.frame_count = 0; self.sample_count = 0; Ok(()) } fn info(&self) -> DecoderInfo { DecoderInfo { codec_name: "FLAC".to_string(), version: "1.3.4-simulation".to_string(), sample_rate: self.config.sample_rate, channels: self.config.channels, bit_depth: 16, frame_size: 4096, } } } #[cfg(test)] mod tests { use super::*; #[test] fn test_flac_encoder() { let config = EncoderConfig::default(); let mut encoder = FlacEncoderImpl::new(config).unwrap(); let samples = vec![0.1, -0.1, 0.2, -0.2]; let result = encoder.encode(&samples, 44100, 2); assert!(result.is_ok()); } }