/// Module de tests de production /// /// Implémente load testing, stress testing et chaos testing /// pour valider la scalabilité et résilience production pub mod load_testing; pub mod chaos_testing; pub mod benchmarks; pub mod stress_testing; pub use load_testing::*; pub use chaos_testing::*; pub use benchmarks::*; pub use stress_testing::*; use std::sync::Arc; use std::time::{Duration, Instant}; use tokio::sync::RwLock; // Note: Use tracing::info! macro directly instead of importing use serde::{Serialize, Deserialize}; use uuid::Uuid; use crate::error::AppError; use crate::core::StreamManager; /// Configuration des tests de production #[derive(Debug, Clone)] pub struct ProductionTestConfig { /// Nombre maximum de connexions simultanées pub max_concurrent_connections: u32, /// Durée du test pub test_duration: Duration, /// Montée en charge progressive pub ramp_up_duration: Duration, /// Descente en charge pub ramp_down_duration: Duration, /// Métriques cibles pub target_metrics: TargetMetrics, /// Configuration du chaos testing pub chaos_config: ChaosConfig, } /// Métriques cibles pour validation #[derive(Debug, Clone)] pub struct TargetMetrics { /// Latence P99 maximale acceptable (ms) pub max_p99_latency_ms: f64, /// Throughput minimum (requêtes/sec) pub min_throughput_rps: f64, /// Taux d'erreur maximum acceptable (%) pub max_error_rate_percent: f64, /// Utilisation CPU maximale (%) pub max_cpu_usage_percent: f64, /// Utilisation mémoire maximale (GB) pub max_memory_usage_gb: f64, } /// Configuration du chaos testing #[derive(Debug, Clone)] pub struct ChaosConfig { /// Taux de panne réseau (%) pub network_failure_rate: f64, /// Latence réseau artificielle (ms) pub artificial_latency_ms: u64, /// Taux de perte de paquets (%) pub packet_loss_rate: f64, /// Redémarrages de services pub service_restart_interval: Duration, } /// Gestionnaire principal des tests de production #[derive(Debug)] pub struct ProductionTestRunner { config: ProductionTestConfig, stream_manager: Arc, test_results: Arc>, active_connections: Arc>>, } /// Résultats des tests de production #[derive(Debug, Clone, Default)] pub struct TestResults { /// Métriques de performance pub performance_metrics: PerformanceMetrics, /// Métriques de résilience pub resilience_metrics: ResilienceMetrics, /// Événements détectés pub events: Vec, /// Status final pub final_status: TestStatus, } /// Métriques de performance mesurées #[derive(Debug, Clone, Default)] pub struct PerformanceMetrics { /// Latence P50, P95, P99 (ms) pub latency_p50: f64, pub latency_p95: f64, pub latency_p99: f64, /// Throughput (requêtes/sec) pub throughput_rps: f64, /// Taux d'erreur (%) pub error_rate: f64, /// Connexions simultanées maximum atteint pub max_concurrent_connections: u32, /// Utilisation des ressources pub cpu_usage_percent: f64, pub memory_usage_gb: f64, pub network_io_mbps: f64, } /// Métriques de résilience #[derive(Debug, Clone, Default)] pub struct ResilienceMetrics { /// Temps de récupération après panne (s) pub recovery_time_seconds: f64, /// Pourcentage de requêtes perdues durant panne pub lost_requests_percent: f64, /// Nombre de redémarrages survivis pub survived_restarts: u32, /// Stabilité sous charge pub stability_score: f64, } /// Événement de test #[derive(Debug, Clone, Serialize, Deserialize)] pub struct TestEvent { pub timestamp: std::time::SystemTime, pub event_type: TestEventType, pub description: String, pub severity: EventSeverity, } /// Types d'événements de test #[derive(Debug, Clone, Serialize, Deserialize)] pub enum TestEventType { LoadThresholdReached, LatencySpike, ErrorRateHigh, ResourceExhaustion, ServiceFailure, RecoveryCompleted, TestCompleted, } /// Sévérité des événements #[derive(Debug, Clone, Serialize, Deserialize)] pub enum EventSeverity { Info, Warning, Error, Critical, } /// Status final du test #[derive(Debug, Clone, Serialize, Deserialize)] pub enum TestStatus { Passed, Failed { reason: String }, PartiallyPassed { warnings: Vec }, } /// Connexion de test simulée #[derive(Debug, Clone)] pub struct TestConnection { pub id: Uuid, pub created_at: Instant, pub last_activity: Instant, pub status: ConnectionStatus, pub metrics: ConnectionMetrics, } /// Status d'une connexion de test #[derive(Debug, Clone)] pub enum ConnectionStatus { Connecting, Connected, Active, Idle, Disconnected, Error { message: String }, } /// Métriques par connexion #[derive(Debug, Clone, Default)] pub struct ConnectionMetrics { pub requests_sent: u64, pub responses_received: u64, pub bytes_sent: u64, pub bytes_received: u64, pub errors: u64, } impl Default for ProductionTestConfig { fn default() -> Self { Self { max_concurrent_connections: 100_000, test_duration: Duration::from_secs(3600), // 1 heure ramp_up_duration: Duration::from_secs(300), // 5 minutes ramp_down_duration: Duration::from_secs(120), // 2 minutes target_metrics: TargetMetrics { max_p99_latency_ms: 50.0, min_throughput_rps: 10_000.0, max_error_rate_percent: 0.1, max_cpu_usage_percent: 80.0, max_memory_usage_gb: 16.0, }, chaos_config: ChaosConfig { network_failure_rate: 0.1, artificial_latency_ms: 100, packet_loss_rate: 0.01, service_restart_interval: Duration::from_secs(600), }, } } } impl ProductionTestRunner { /// Crée un nouveau runner de tests pub fn new( config: ProductionTestConfig, stream_manager: Arc, ) -> Self { Self { config, stream_manager, test_results: Arc::new(RwLock::new(TestResults::default())), active_connections: Arc::new(RwLock::new(Vec::new())), } } /// Lance la suite complète de tests de production pub async fn run_production_tests(&self) -> Result { tracing::info!("🚀 Démarrage tests de production - 100k+ connexions"); let start_time = Instant::now(); // Phase 1: Load Testing self.run_load_test().await?; // Phase 2: Stress Testing self.run_stress_test().await?; // Phase 3: Chaos Testing self.run_chaos_test().await?; // Phase 4: Validation des résultats let results = self.validate_results().await?; let total_duration = start_time.elapsed(); tracing::info!("✅ Tests de production terminés en {:?}", total_duration); Ok(results) } /// Execute le load testing async fn run_load_test(&self) -> Result<(), AppError> { tracing::info!("📈 Phase 1: Load Testing - Montée en charge progressive"); let load_tester = LoadTester::new( self.config.max_concurrent_connections, self.config.ramp_up_duration, self.config.test_duration, ); load_tester.execute( self.stream_manager.clone(), self.active_connections.clone(), ).await?; Ok(()) } /// Execute le stress testing async fn run_stress_test(&self) -> Result<(), AppError> { tracing::info!("🔥 Phase 2: Stress Testing - Limites système"); let stress_tester = StressTester::new( self.config.max_concurrent_connections * 2, // 200k connexions Duration::from_secs(600), // 10 minutes de stress ); stress_tester.execute().await?; Ok(()) } /// Execute le chaos testing async fn run_chaos_test(&self) -> Result<(), AppError> { tracing::info!("🌪️ Phase 3: Chaos Testing - Résilience"); let chaos_tester = ChaosTester::new(self.config.chaos_config.clone()); chaos_tester.execute( self.stream_manager.clone(), Duration::from_secs(900), // 15 minutes de chaos ).await?; Ok(()) } /// Valide les résultats par rapport aux métriques cibles async fn validate_results(&self) -> Result { tracing::info!("📊 Validation des résultats contre métriques cibles"); let results = self.test_results.read().await.clone(); // Validation des métriques let mut warnings = Vec::new(); let mut failed = false; if results.performance_metrics.latency_p99 > self.config.target_metrics.max_p99_latency_ms { failed = true; warnings.push(format!( "Latence P99 trop élevée: {:.1}ms > {:.1}ms", results.performance_metrics.latency_p99, self.config.target_metrics.max_p99_latency_ms )); } if results.performance_metrics.throughput_rps < self.config.target_metrics.min_throughput_rps { failed = true; warnings.push(format!( "Throughput insuffisant: {:.1} < {:.1} req/s", results.performance_metrics.throughput_rps, self.config.target_metrics.min_throughput_rps )); } if results.performance_metrics.error_rate > self.config.target_metrics.max_error_rate_percent { failed = true; warnings.push(format!( "Taux d'erreur trop élevé: {:.2}% > {:.2}%", results.performance_metrics.error_rate, self.config.target_metrics.max_error_rate_percent )); } let mut final_results = results.clone(); final_results.final_status = if failed { TestStatus::Failed { reason: warnings.join(", ") } } else if !warnings.is_empty() { TestStatus::PartiallyPassed { warnings } } else { TestStatus::Passed }; Ok(final_results) } /// Obtient un snapshot des métriques actuelles pub async fn get_current_metrics(&self) -> PerformanceMetrics { // Simulation de métriques en temps réel PerformanceMetrics { latency_p50: 12.5, latency_p95: 28.3, latency_p99: 45.7, throughput_rps: 12_500.0, error_rate: 0.05, max_concurrent_connections: 95_000, cpu_usage_percent: 72.8, memory_usage_gb: 12.4, network_io_mbps: 890.3, } } }