import { defineConfig, devices } from '@playwright/test'; /** * Configuration Playwright pour la suite E2E complète de VEZA. * * Usage : * npm run e2e → Chromium seul, parallèle (dev rapide) * npm run e2e:all → Tous les navigateurs (pré-commit) * npm run e2e:critical → Tests @critical uniquement * PLAYWRIGHT_WORKERS=1 npm run e2e → Séquentiel (debug rate-limit) * * Variables d'environnement : * PLAYWRIGHT_BASE_URL — URL du frontend (défaut: http://localhost:5173) * PORT — Port du dev server Vite (défaut: 5173) * PLAYWRIGHT_WORKERS — Nombre de workers (défaut: 3) * PLAYWRIGHT_ALL — "1" pour tous les navigateurs (défaut: chromium seul) * CI — Active les retries, reporters lourds, tous les browsers */ const isCI = !!process.env.CI; // allBrowsers controls whether the full chromium+firefox+webkit+mobile // matrix runs. Defaults to chromium-only because: // 1. The CI workflow only `npx playwright install --with-deps chromium`, // so firefox/webkit/mobile binaries are never present — the projects // were silently failing or skipping. Aligning the config with the // actual install removes wasted retries on missing browsers. // 2. Multi-browser is a coverage feature for nightly cron, not a // per-push gate. Cron can opt in via PLAYWRIGHT_ALL=1. // 3. 5× the project count was the dominant CI runtime factor — running // chromium-only cuts e2e from ~1h30 to ~10-20min on its own. const allBrowsers = process.env.PLAYWRIGHT_ALL === '1'; // Workers calibrated to the R720 (12 cores). 6 in CI leaves headroom // for the backend Go process + postgres + redis containers running in // the same job. Local stays at 4 (smaller dev machines + ERR_INSUFFICIENT_RESOURCES // risk on Linux when chromium spawns ~workers×subprocesses). const workerCount = process.env.PLAYWRIGHT_WORKERS ? parseInt(process.env.PLAYWRIGHT_WORKERS, 10) : isCI ? 6 : 4; export default defineConfig({ testDir: '.', testMatch: '**/*.spec.ts', testIgnore: ['**/node_modules/**'], /* ── Parallélisme ──────────────────────────────────────────────── */ fullyParallel: true, workers: workerCount, /* ── Timeouts ──────────────────────────────────────────────────── */ timeout: 30_000, // 30s par défaut (était 60s) expect: { timeout: 10_000 }, // 10s pour les assertions — React SPA needs time to hydrate /* ── CI ────────────────────────────────────────────────────────── */ forbidOnly: isCI, retries: isCI ? 2 : 0, /* ── Reporters ─────────────────────────────────────────────────── */ reporter: isCI ? [ ['list'], ['json', { outputFile: './test-results/results.json' }], ['html', { outputFolder: './playwright-report', open: 'never' }], ['github'], ] : [ ['list'], ['json', { outputFile: './test-results/results.json' }], ], /* ── Global setup/teardown ─────────────────────────────────────── */ globalSetup: process.env.PLAYWRIGHT_SKIP_GLOBAL_SETUP ? undefined : './global-setup.ts', globalTeardown: './global-teardown.ts', /* ── Options partagées ─────────────────────────────────────────── */ use: { baseURL: process.env.PLAYWRIGHT_BASE_URL || `http://127.0.0.1:${process.env.PORT || '5173'}`, /* Traces/screenshots/vidéo — désactivés en local pour la perf */ trace: isCI ? 'on-first-retry' : 'off', screenshot: isCI ? 'only-on-failure' : 'off', video: isCI ? 'retain-on-failure' : 'off', actionTimeout: 8_000, navigationTimeout: 12_000, locale: 'en-US', /* Réutiliser le contexte navigateur entre tests du même fichier */ launchOptions: { args: [ '--disable-gpu', // Pas besoin de GPU pour les tests '--disable-dev-shm-usage', // Évite les crashes mémoire partagée '--no-sandbox', // Plus léger ], }, }, projects: [ /* ── Desktop Chrome — TOUJOURS actif ─────────────────────────── */ { name: 'chromium', use: { ...devices['Desktop Chrome'] }, }, /* ── Firefox — seulement en CI ou avec PLAYWRIGHT_ALL=1 ──────── */ ...(allBrowsers ? [ { name: 'firefox', use: { ...devices['Desktop Firefox'] }, }, ] : []), /* ── Safari — seulement en CI ou avec PLAYWRIGHT_ALL=1 ───────── */ ...(allBrowsers ? [ { name: 'webkit', use: { ...devices['Desktop Safari'] }, }, ] : []), /* ── Mobile Chrome — tests @mobile uniquement ────────────────── */ ...(allBrowsers ? [ { name: 'mobile-chrome', use: { ...devices['Pixel 5'] }, grep: /@mobile/, }, ] : []), /* ── Mobile Safari — tests @mobile uniquement ────────────────── */ ...(allBrowsers ? [ { name: 'mobile-safari', use: { ...devices['iPhone 12'] }, grep: /@mobile/, }, ] : []), ], /* ── Auto-start backend + frontend ────────────────────────────── */ webServer: [ { command: 'go run cmd/api/main.go', cwd: '../../veza-backend-api', port: 18080, // Backend is pre-started by the e2e workflow (Build + start backend // API step) so it can fail-fast on a non-ok health check. Playwright // must reuse it instead of trying to spawn a second instance on the // same port — the spawn collides on EADDRINUSE and the entire test // run silently exits before printing any test output (visible // symptom: "No files were found with the provided path: // tests/e2e/playwright-report/" in the artifact upload step). // In dev, `make dev` (or `make dev-backend-api`) is the canonical // pre-start path, so reuse is also correct there. reuseExistingServer: true, timeout: 30_000, env: { APP_ENV: 'test', DISABLE_RATE_LIMIT_FOR_TESTS: 'true', ACCOUNT_LOCKOUT_EXEMPT_EMAILS: 'user@veza.music,artist@veza.music,admin@veza.music,mod@veza.music,new@veza.music', RATE_LIMIT_LIMIT: '10000', RATE_LIMIT_WINDOW: '60', }, }, { command: 'npm run dev -- --host 127.0.0.1', cwd: '../../apps/web', port: parseInt(process.env.PORT || '5173', 10), // Vite is NOT pre-started by the e2e workflow, so Playwright spawns // it in CI. In dev `make dev` already runs vite — reuse to avoid // double-spawn on a known port. reuseExistingServer: !process.env.CI, timeout: 30_000, }, ], });