use std::collections::HashMap; use std::fmt; /// Module d'encodage multi-codec pour streaming production /// /// Support des codecs : /// - Opus (primary) - Ultra low latency, haute qualité /// - AAC (fallback) - Compatibilité iOS/Safari /// - MP3 (legacy) - Compatibilité universelle /// - FLAC (lossless) - Qualité studio pour premium use std::sync::Arc; use std::time::Duration; use parking_lot::RwLock; use rayon::prelude::*; use serde::{Deserialize, Serialize}; use tokio::sync::mpsc; use uuid::Uuid; // Note: Use tracing::info! macro directly instead of importing use crate::core::AudioFormat; use crate::core::{StreamOutput, StreamSource}; use crate::error::AppError; /// Pool d'encodeurs réutilisables pour performance optimale #[derive(Debug)] pub struct EncoderPool { /// Encodeurs Opus disponibles opus_encoders: Arc>>>, /// Encodeurs AAC disponibles aac_encoders: Arc>>>, /// Encodeurs MP3 disponibles mp3_encoders: Arc>>>, /// Encodeurs FLAC disponibles flac_encoders: Arc>>>, /// Configuration du pool config: EncoderPoolConfig, /// Métriques d'utilisation metrics: Arc, } /// Pipeline d'encodage pour un stream spécifique #[derive(Debug)] pub struct EncoderPipeline { pub id: Uuid, pub input_format: AudioFormat, pub outputs: Vec, pub effects_chain: Vec>, pub hardware_acceleration: bool, pub real_time_processing: bool, pub buffer_size: usize, pub processing_thread: Option>, } /// Configuration d'un encodeur de sortie #[derive(Debug, Clone)] pub struct EncoderOutput { pub id: Uuid, pub codec: AudioCodec, pub bitrate: u32, pub quality: QualityProfile, pub target_format: AudioFormat, pub encoding_preset: EncodingPreset, pub adaptive_bitrate: bool, } /// Codecs audio supportés #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] pub enum AudioCodec { Opus { complexity: u8, // 0-10, plus élevé = meilleure qualité signal_type: OpusSignalType, vbr_enabled: bool, }, AAC { profile: AacProfile, object_type: AacObjectType, vbr_enabled: bool, }, MP3 { mode: Mp3Mode, quality: u8, // 0-9, 0 = meilleure qualité vbr_enabled: bool, }, FLAC { compression_level: u8, // 0-8 verify: bool, }, } /// Types de signal pour Opus #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] pub enum OpusSignalType { Auto, Voice, Music, } /// Profils AAC #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] pub enum AacProfile { LC, // Low Complexity - standard HE, // High Efficiency - pour bas débits HEv2, // HE-AAC v2 - stéréo à très bas débit } /// Types d'objets AAC #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] pub enum AacObjectType { Main, LC, SSR, LTP, } /// Modes MP3 #[derive(Debug, Clone, Serialize, Deserialize, PartialEq)] pub enum Mp3Mode { Stereo, JointStereo, DualChannel, Mono, } /// Profils de qualité prédéfinis #[derive(Debug, Clone, Serialize, Deserialize)] pub struct QualityProfile { pub name: String, pub bitrate: u32, pub sample_rate: u32, pub channels: u8, pub description: String, } /// Presets d'encodage pour optimiser selon l'usage #[derive(Debug, Clone, Serialize, Deserialize)] pub enum EncodingPreset { /// Ultra low latency pour streaming live UltraLowLatency { max_latency_ms: u32, buffer_size: usize, }, /// Streaming temps réel standard RealTime { target_latency_ms: u32, quality_priority: bool, }, /// Haute qualité pour VOD HighQuality { multi_pass: bool, noise_reduction: bool, }, /// Optimisé pour mobile/faible bande passante MobileOptimized { aggressive_compression: bool, adaptive_quality: bool, }, } /// Configuration du pool d'encodeurs #[derive(Debug, Clone)] pub struct EncoderPoolConfig { pub opus_pool_size: usize, pub aac_pool_size: usize, pub mp3_pool_size: usize, pub flac_pool_size: usize, pub enable_hardware_acceleration: bool, pub max_parallel_encodes: usize, pub enable_real_time_processing: bool, } /// Métriques d'utilisation des encodeurs #[derive(Debug, Default)] pub struct EncoderMetrics { pub opus_encodes_total: std::sync::atomic::AtomicU64, pub aac_encodes_total: std::sync::atomic::AtomicU64, pub mp3_encodes_total: std::sync::atomic::AtomicU64, pub flac_encodes_total: std::sync::atomic::AtomicU64, pub encode_errors_total: std::sync::atomic::AtomicU64, pub average_encode_time_ms: std::sync::atomic::AtomicU64, pub peak_cpu_usage: std::sync::atomic::AtomicU32, pub memory_usage_mb: std::sync::atomic::AtomicU64, } /// Trait pour les effets audio en temps réel pub trait AudioEffect: fmt::Debug { fn process(&mut self, samples: &mut [f32], sample_rate: u32) -> Result<(), AppError>; fn latency(&self) -> Duration; fn enabled(&self) -> bool; fn set_enabled(&mut self, enabled: bool); fn parameters(&self) -> HashMap; fn set_parameter(&mut self, name: &str, value: f32) -> Result<(), AppError>; } /// Trait pour encodeurs Opus pub trait OpusEncoder: fmt::Debug { fn encode(&mut self, samples: &[f32]) -> Result, AppError>; fn reset(&mut self) -> Result<(), AppError>; fn set_bitrate(&mut self, bitrate: u32) -> Result<(), AppError>; fn set_complexity(&mut self, complexity: u8) -> Result<(), AppError>; } /// Trait pour encodeurs AAC pub trait AacEncoder: fmt::Debug { fn encode(&mut self, samples: &[f32]) -> Result, AppError>; fn reset(&mut self) -> Result<(), AppError>; fn set_bitrate(&mut self, bitrate: u32) -> Result<(), AppError>; fn set_profile(&mut self, profile: AacProfile) -> Result<(), AppError>; } /// Trait pour encodeurs MP3 pub trait Mp3Encoder: fmt::Debug { fn encode(&mut self, samples: &[f32]) -> Result, AppError>; fn reset(&mut self) -> Result<(), AppError>; fn set_bitrate(&mut self, bitrate: u32) -> Result<(), AppError>; fn set_quality(&mut self, quality: u8) -> Result<(), AppError>; } /// Trait pour encodeurs FLAC pub trait FlacEncoder: fmt::Debug { fn encode(&mut self, samples: &[f32]) -> Result, AppError>; fn reset(&mut self) -> Result<(), AppError>; fn set_compression_level(&mut self, level: u8) -> Result<(), AppError>; } impl Default for EncoderPoolConfig { fn default() -> Self { Self { opus_pool_size: 50, aac_pool_size: 30, mp3_pool_size: 20, flac_pool_size: 10, enable_hardware_acceleration: true, max_parallel_encodes: num_cpus::get() * 2, enable_real_time_processing: true, } } } impl EncoderPool { /// Crée un nouveau pool d'encodeurs pub fn new() -> Result { Self::with_config(EncoderPoolConfig::default()) } /// Crée un pool avec configuration personnalisée pub fn with_config(config: EncoderPoolConfig) -> Result { let opus_encoders = Arc::new(RwLock::new(Vec::new())); let aac_encoders = Arc::new(RwLock::new(Vec::new())); let mp3_encoders = Arc::new(RwLock::new(Vec::new())); let flac_encoders = Arc::new(RwLock::new(Vec::new())); // Pré-allouer les encodeurs dans le pool // TODO: Implémentation réelle des encodeurs Ok(Self { opus_encoders, aac_encoders, mp3_encoders, flac_encoders, config, metrics: Arc::new(EncoderMetrics::default()), }) } /// Crée un pipeline d'encodage pour un stream pub async fn create_pipeline( &self, source: &StreamSource, outputs: &[StreamOutput], ) -> Result, AppError> { let pipeline_id = Uuid::new_v4(); // Déterminer le format d'entrée depuis la source let input_format = match source { StreamSource::File { format, .. } => format.clone(), StreamSource::Live { format, .. } => format.clone(), StreamSource::External { format, .. } => format.clone().unwrap_or_default(), StreamSource::Generated { .. } => AudioFormat::default(), }; // Créer les encodeurs de sortie let encoder_outputs = outputs .iter() .map(|output| self.create_encoder_output(output)) .collect::, _>>()?; let pipeline = EncoderPipeline { id: pipeline_id, input_format, outputs: encoder_outputs, effects_chain: Vec::new(), hardware_acceleration: self.config.enable_hardware_acceleration, real_time_processing: self.config.enable_real_time_processing, buffer_size: 4096, processing_thread: None, }; tracing::info!("Pipeline d'encodage créé: {}", pipeline_id); Ok(Arc::new(pipeline)) } /// Crée un encodeur de sortie spécifique fn create_encoder_output(&self, output: &StreamOutput) -> Result { let encoder_output = EncoderOutput { id: Uuid::new_v4(), codec: self.determine_codec(&output.format, output.bitrate)?, bitrate: output.bitrate, quality: self.get_quality_profile(output.bitrate), target_format: output.format.clone(), encoding_preset: self.determine_preset(&output.protocol), adaptive_bitrate: true, }; Ok(encoder_output) } /// Détermine le codec optimal selon le format et bitrate fn determine_codec(&self, format: &AudioFormat, bitrate: u32) -> Result { match bitrate { 0..=64 => Ok(AudioCodec::Opus { complexity: 5, signal_type: OpusSignalType::Music, vbr_enabled: true, }), 65..=128 => Ok(AudioCodec::AAC { profile: AacProfile::HE, object_type: AacObjectType::LC, vbr_enabled: true, }), 129..=320 => Ok(AudioCodec::MP3 { mode: Mp3Mode::JointStereo, quality: 2, vbr_enabled: true, }), _ => Ok(AudioCodec::FLAC { compression_level: 5, verify: false, }), } } /// Obtient un profil de qualité selon le bitrate fn get_quality_profile(&self, bitrate: u32) -> QualityProfile { match bitrate { 0..=64 => QualityProfile { name: "Low".to_string(), bitrate, sample_rate: 22050, channels: 1, description: "Optimisé pour faible bande passante".to_string(), }, 65..=128 => QualityProfile { name: "Medium".to_string(), bitrate, sample_rate: 44100, channels: 2, description: "Qualité standard pour streaming".to_string(), }, 129..=256 => QualityProfile { name: "High".to_string(), bitrate, sample_rate: 44100, channels: 2, description: "Haute qualité pour audiophiles".to_string(), }, _ => QualityProfile { name: "Lossless".to_string(), bitrate, sample_rate: 96000, channels: 2, description: "Qualité studio sans perte".to_string(), }, } } /// Détermine le preset d'encodage selon le protocole fn determine_preset(&self, protocol: &crate::core::StreamProtocol) -> EncodingPreset { match protocol { crate::core::StreamProtocol::WebRTC { .. } => EncodingPreset::UltraLowLatency { max_latency_ms: 20, buffer_size: 512, }, crate::core::StreamProtocol::WebSocket { .. } => EncodingPreset::RealTime { target_latency_ms: 100, quality_priority: false, }, crate::core::StreamProtocol::HLS { .. } => EncodingPreset::HighQuality { multi_pass: false, noise_reduction: true, }, crate::core::StreamProtocol::DASH { .. } => EncodingPreset::MobileOptimized { aggressive_compression: true, adaptive_quality: true, }, crate::core::StreamProtocol::RTMP { .. } => EncodingPreset::RealTime { target_latency_ms: 2000, quality_priority: true, }, } } /// Obtient les métriques d'utilisation pub fn get_metrics(&self) -> EncoderMetrics { // Clone des métriques atomiques EncoderMetrics { opus_encodes_total: std::sync::atomic::AtomicU64::new( self.metrics .opus_encodes_total .load(std::sync::atomic::Ordering::Relaxed), ), aac_encodes_total: std::sync::atomic::AtomicU64::new( self.metrics .aac_encodes_total .load(std::sync::atomic::Ordering::Relaxed), ), mp3_encodes_total: std::sync::atomic::AtomicU64::new( self.metrics .mp3_encodes_total .load(std::sync::atomic::Ordering::Relaxed), ), flac_encodes_total: std::sync::atomic::AtomicU64::new( self.metrics .flac_encodes_total .load(std::sync::atomic::Ordering::Relaxed), ), encode_errors_total: std::sync::atomic::AtomicU64::new( self.metrics .encode_errors_total .load(std::sync::atomic::Ordering::Relaxed), ), average_encode_time_ms: std::sync::atomic::AtomicU64::new( self.metrics .average_encode_time_ms .load(std::sync::atomic::Ordering::Relaxed), ), peak_cpu_usage: std::sync::atomic::AtomicU32::new( self.metrics .peak_cpu_usage .load(std::sync::atomic::Ordering::Relaxed), ), memory_usage_mb: std::sync::atomic::AtomicU64::new( self.metrics .memory_usage_mb .load(std::sync::atomic::Ordering::Relaxed), ), } } } impl EncoderPipeline { /// Démarre le traitement en temps réel pub async fn start_processing(&mut self) -> Result<(), AppError> { if self.processing_thread.is_some() { return Err(AppError::AlreadyProcessing { resource: "encoder".to_string(), }); } // TODO: Implémenter le thread de traitement en temps réel tracing::info!("Pipeline de traitement démarré: {}", self.id); Ok(()) } /// Arrête le traitement pub async fn stop_processing(&mut self) -> Result<(), AppError> { if let Some(handle) = self.processing_thread.take() { handle.abort(); tracing::info!("Pipeline de traitement arrêté: {}", self.id); } Ok(()) } /// Ajoute un effet audio à la chaîne pub fn add_effect(&mut self, effect: Box) { self.effects_chain.push(effect); tracing::debug!("Effet ajouté au pipeline: {}", self.id); } /// Retire un effet par index pub fn remove_effect(&mut self, index: usize) -> Option> { if index < self.effects_chain.len() { Some(self.effects_chain.remove(index)) } else { None } } } /// Profils de qualité prédéfinis pour différents usages impl QualityProfile { /// Profil pour podcasts et voix pub fn voice() -> Self { Self { name: "Voice".to_string(), bitrate: 64, sample_rate: 22050, channels: 1, description: "Optimisé pour la voix et podcasts".to_string(), } } /// Profil standard pour musique pub fn music_standard() -> Self { Self { name: "Music Standard".to_string(), bitrate: 128, sample_rate: 44100, channels: 2, description: "Qualité standard pour musique".to_string(), } } /// Profil haute qualité pub fn music_high() -> Self { Self { name: "Music High".to_string(), bitrate: 256, sample_rate: 44100, channels: 2, description: "Haute qualité pour audiophiles".to_string(), } } /// Profil lossless pub fn lossless() -> Self { Self { name: "Lossless".to_string(), bitrate: 1411, // CD quality sample_rate: 44100, channels: 2, description: "Qualité CD sans perte".to_string(), } } }