# Veza Project Blueprint & Stabilization Plan ## Current Status (2025-01-27) **Slogan:** "Une fondation prometteuse minée par l'instabilité." ### Component Status - **Backend (Go)**: ✅ Stable (92% test coverage). - **Chat Server (Rust)**: ⚠️ Fragile (Race conditions, poor error handling). - **Stream Server (Rust)**: 🚧 Skeleton / Work in Progress. - **Frontend (React)**: ❌ Broken / Blocking (TypeScript errors). - **Infrastructure**: 🌀 Chaotic (Too many scripts, no central entry point). - **Common Code**: 💔 Duplicated (`veza-common` vs `veza-rust-common`). ## Stabilization Strategy **Principle:** Stabilization before Evolution. ### Phase 0: Preparation and Standardization (1-2 days) - **Goal:** Simplify usages and remove technical debt. - [ ] Unify Rust common crates (`veza-rust-common` into `veza-common`). - [ ] Centralize commands via `Makefile` (install, start, test, lint). ### Phase 1: Make Project Usable (Frontend Focus - 3-5 days) - **Goal:** Working web app connected to Go API. - [ ] Fix TypeScript compilation errors. - [ ] Pass basic UI unit tests. - [ ] Connect Login/Register to Go API. ### Phase 2: Core Services Reliability (Rust Focus - 1-2 weeks) - **Goal:** Robust Rust services. - [ ] Fix Chat server race conditions & error handling. - [ ] Complete Stream server implementation & tests. ### Phase 3: Controlled Evolution - **Goal:** New features on stable base. - [ ] New Go API routes. - [ ] Expose Rust features via Gateway. - [ ] Frontend integration of new features.