veza/apps/web/src/features/player/components/player-bar/PlayerBarGlass.tsx
senke 3c2e3fdf4f refactor: Phase 5 — Migrate layout shell to SUMI tokens
- Sidebar: bg-raised, border-faint tokens
- Header: glass bg + backdrop-blur-12px, z-200 sticky, SUMI durations
- PlayerBarGlass: glass-bg + blur-16px, accent colors, remove glow
- PlayerBarProgress: solid accent fill, SUMI border tokens
- PlayerBarRight/TrackInfo: text-foreground, SUMI border tokens
- MiniPlayer: glass-bg, border-faint, z-200, SUMI shadows
- GlobalPlayer: SUMI z-index and duration tokens
- DashboardLayout: SUMI z-raised, duration tokens

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 02:01:39 +01:00

45 lines
1.3 KiB
TypeScript

/**
* PlayerBarGlass — Glassmorphism container (KŌDŌ v3)
* backdrop-blur + semantic tokens + gradient overlay (Spotify/Discord standard)
*/
import { cn } from '@/lib/utils';
interface PlayerBarGlassProps {
children: React.ReactNode;
isHovered: boolean;
className?: string;
}
export function PlayerBarGlass({
children,
isHovered,
className,
}: PlayerBarGlassProps) {
return (
<div
className={cn(
'relative w-full rounded-xl overflow-hidden',
'backdrop-blur-[16px]',
'bg-[var(--sumi-glass-bg)]',
'border border-[var(--sumi-glass-border)]',
'transition-all duration-[var(--sumi-duration-normal)] ease-[var(--sumi-ease-out)]',
'shadow-[var(--sumi-shadow-xl)] player-bar-entrance',
isHovered && 'shadow-[var(--sumi-shadow-xl)] border-[var(--sumi-border-accent)]',
!isHovered && 'shadow-[var(--sumi-shadow-lg)]',
className,
)}
>
{children}
{/* Subtle accent tint on hover — SUMI */}
<div
className={cn(
'absolute inset-0 pointer-events-none -z-10',
'bg-[var(--sumi-accent-subtle)]',
'opacity-0 transition-opacity duration-[var(--sumi-duration-slow)] ease-[var(--sumi-ease-out)]',
isHovered && 'opacity-100',
)}
/>
</div>
);
}