veza/veza-docs/ORIGIN/ORIGIN_PERFORMANCE_TARGETS.md
okinrev b7955a680c P0: stabilisation backend/chat/stream + nouvelle base migrations v1
Backend Go:
- Remplacement complet des anciennes migrations par la base V1 alignée sur ORIGIN.
- Durcissement global du parsing JSON (BindAndValidateJSON + RespondWithAppError).
- Sécurisation de config.go, CORS, statuts de santé et monitoring.
- Implémentation des transactions P0 (RBAC, duplication de playlists, social toggles).
- Ajout d’un job worker structuré (emails, analytics, thumbnails) + tests associés.
- Nouvelle doc backend : AUDIT_CONFIG, BACKEND_CONFIG, AUTH_PASSWORD_RESET, JOB_WORKER_*.

Chat server (Rust):
- Refonte du pipeline JWT + sécurité, audit et rate limiting avancé.
- Implémentation complète du cycle de message (read receipts, delivered, edit/delete, typing).
- Nettoyage des panics, gestion d’erreurs robuste, logs structurés.
- Migrations chat alignées sur le schéma UUID et nouvelles features.

Stream server (Rust):
- Refonte du moteur de streaming (encoding pipeline + HLS) et des modules core.
- Transactions P0 pour les jobs et segments, garanties d’atomicité.
- Documentation détaillée de la pipeline (AUDIT_STREAM_*, DESIGN_STREAM_PIPELINE, TRANSACTIONS_P0_IMPLEMENTATION).

Documentation & audits:
- TRIAGE.md et AUDIT_STABILITY.md à jour avec l’état réel des 3 services.
- Cartographie complète des migrations et des transactions (DB_MIGRATIONS_*, DB_TRANSACTION_PLAN, AUDIT_DB_TRANSACTIONS, TRANSACTION_TESTS_PHASE3).
- Scripts de reset et de cleanup pour la lab DB et la V1.

Ce commit fige l’ensemble du travail de stabilisation P0 (UUID, backend, chat et stream) avant les phases suivantes (Coherence Guardian, WS hardening, etc.).
2025-12-06 11:14:38 +01:00

22 KiB

ORIGIN_PERFORMANCE_TARGETS.md

📋 RÉSUMÉ EXÉCUTIF

Ce document définit les objectifs de performance mesurables et définitifs pour tous les composants de la plateforme Veza. Il spécifie targets précis pour latence (< 100ms p95), throughput (10K req/s), database (< 10ms queries), frontend (Lighthouse 100), avec monitoring (Prometheus), alerting (PagerDuty), et optimization strategies garantissant expérience utilisateur fluide et scalabilité production.

🎯 OBJECTIFS

Objectif Principal

Garantir performance optimale avec latence API < 100ms (p95), temps chargement < 2s, zero buffering audio/vidéo, et scalabilité jusqu'à 100K utilisateurs concurrents avec dégradation gracieuse.

Objectifs Secondaires

  • Optimiser ressources (CPU < 70%, RAM < 80%)
  • Réduire coûts infrastructure (efficient resource utilization)
  • Détecter régressions performance automatiquement (CI/CD)
  • Fournir expérience utilisateur fluide (no jank, 60 FPS)

📖 TABLE DES MATIÈRES

  1. Performance Philosophy
  2. Backend Performance Targets
  3. Frontend Performance Targets
  4. Database Performance Targets
  5. Network Performance Targets
  6. Audio Streaming Performance
  7. Monitoring & Alerting
  8. Performance Testing
  9. Optimization Strategies
  10. Performance Budgets

🔒 RÈGLES IMMUABLES

  1. API Latency: p95 < 100ms, p99 < 200ms - CI/CD bloque si dépassé
  2. Database Queries: p95 < 10ms - N+1 queries interdites
  3. Frontend Load: First Contentful Paint < 1.5s, Time to Interactive < 3.5s
  4. Bundle Size: Initial JS bundle < 200KB gzipped
  5. Memory Leaks: Zero memory leaks tolérés (CI/CD checks)
  6. Audio Streaming: Zero buffering, latency < 50ms
  7. Throughput: Min 10K req/s sustained (backend)
  8. Resource Usage: CPU < 70%, Memory < 80% (average)
  9. Cache Hit Rate: > 90% for frequently accessed data
  10. Mobile Performance: Lighthouse Performance score ≥ 90

1. PERFORMANCE PHILOSOPHY

1.1 Performance Principles

User-Centric Performance:

  • Perceived Performance > Actual Performance: Users care about what they experience
  • Critical Rendering Path: Optimize what users see first
  • Progressive Enhancement: Core functionality works fast, enhancements load progressively

Performance Metrics Hierarchy:

1. Core Web Vitals (Google)
   - LCP (Largest Contentful Paint) < 2.5s
   - FID (First Input Delay) < 100ms
   - CLS (Cumulative Layout Shift) < 0.1

2. Custom Business Metrics
   - Time to First Track Play < 3s
   - Search Results < 500ms
   - Upload Progress Feedback < 100ms

1.2 Performance SLOs (Service Level Objectives)

Metric Target Stretch Goal
API Response Time (p95) < 100ms < 50ms
API Response Time (p99) < 200ms < 100ms
Database Query (p95) < 10ms < 5ms
Frontend Load (FCP) < 1.5s < 1s
Frontend Load (TTI) < 3.5s < 2s
Audio Stream Start < 500ms < 300ms
Search Results < 500ms < 200ms
Uptime 99.9% 99.99%

2. BACKEND PERFORMANCE TARGETS

2.1 API Response Times

Endpoints Performance Targets:

Endpoint Category p50 p95 p99 Examples
Simple Reads < 20ms < 50ms < 100ms GET /users/{id}, GET /tracks/{id}
Complex Reads < 50ms < 100ms < 200ms GET /tracks (with filters), GET /search
Writes < 50ms < 150ms < 300ms POST /users, PUT /tracks/{id}
File Uploads < 2s < 5s < 10s POST /tracks (upload)
Aggregations < 100ms < 300ms < 500ms GET /analytics/dashboard

Critical Endpoints (Strict Targets):

  • GET /tracks/{id}: p95 < 30ms
  • POST /tracks/{id}/play: p95 < 20ms
  • GET /search?q=: p95 < 200ms
  • POST /auth/login: p95 < 100ms
  • GET /feed: p95 < 150ms

2.2 Throughput Targets

Endpoint Target RPS Peak RPS Concurrent Users
GET /tracks 5,000 10,000 50,000
POST /tracks/{id}/play 10,000 20,000 100,000
GET /search 2,000 5,000 20,000
POST /auth/login 500 1,000 5,000
WebSocket connections 10,000 20,000 20,000

2.3 Resource Utilization

Per Service Limits:

backend-api:
  cpu_usage: < 70% (average), < 90% (peak)
  memory_usage: < 80% (average), < 95% (peak)
  goroutines: < 10,000
  database_connections: < 100 (per instance)

chat-server:
  cpu_usage: < 60%
  memory_usage: < 70%
  websocket_connections: < 10,000 (per instance)
  message_throughput: > 50,000 msg/s

stream-server:
  cpu_usage: < 80% (audio processing intensive)
  memory_usage: < 75%
  concurrent_streams: > 5,000
  bandwidth: > 10 Gbps

2.4 Error Rates

Error Type Target Alert Threshold
4xx Errors < 1% > 2%
5xx Errors < 0.1% > 0.5%
Timeouts < 0.01% > 0.1%
Database Errors < 0.01% > 0.05%

3. FRONTEND PERFORMANCE TARGETS

3.1 Core Web Vitals

Lighthouse Scores (Target: 100):

  • Performance: ≥ 95
  • Accessibility: ≥ 100
  • Best Practices: ≥ 100
  • SEO: ≥ 100

Detailed Metrics:

Metric Good Needs Improvement Poor Target
LCP (Largest Contentful Paint) ≤ 2.5s 2.5s - 4.0s > 4.0s < 2s
FID (First Input Delay) ≤ 100ms 100ms - 300ms > 300ms < 50ms
CLS (Cumulative Layout Shift) ≤ 0.1 0.1 - 0.25 > 0.25 < 0.05
FCP (First Contentful Paint) ≤ 1.8s 1.8s - 3.0s > 3.0s < 1.5s
TTI (Time to Interactive) ≤ 3.8s 3.8s - 7.3s > 7.3s < 3.5s
TBT (Total Blocking Time) ≤ 200ms 200ms - 600ms > 600ms < 150ms
Speed Index ≤ 3.4s 3.4s - 5.8s > 5.8s < 3s

3.2 Bundle Size

JavaScript Bundles:

Initial Bundle (gzipped):
  ├── vendor.js (React, Router, etc.): < 150 KB
  ├── main.js (App code): < 50 KB
  └── TOTAL: < 200 KB

Lazy-Loaded Bundles:
  ├── dashboard.js: < 30 KB
  ├── player.js: < 40 KB
  ├── upload.js: < 25 KB
  └── admin.js: < 50 KB

CSS:
  ├── main.css (Tailwind): < 20 KB (purged)
  └── fonts: < 50 KB (subset)

Image Optimization:

  • Hero Images: < 100 KB (WebP)
  • Thumbnails: < 20 KB (WebP)
  • Avatars: < 10 KB (WebP)
  • Icons: Inline SVG or sprite sheet < 5 KB

3.3 Runtime Performance

Frame Rate:

  • Animations: 60 FPS (16.67ms per frame)
  • Scrolling: Smooth (no jank)
  • Interactions: < 100ms response time

Memory Usage:

  • Initial Load: < 50 MB
  • Peak Usage: < 150 MB
  • Memory Leaks: Zero (CI/CD checks)

3.4 Mobile Performance

Mobile-Specific Targets (4G connection):

  • FCP: < 2.5s
  • TTI: < 5s
  • Bundle Size: < 150 KB initial
  • Lighthouse Performance: ≥ 90

4. DATABASE PERFORMANCE TARGETS

4.1 Query Performance

Query Latency Targets:

Query Type p50 p95 p99 Examples
Simple SELECT < 2ms < 5ms < 10ms SELECT * FROM users WHERE id = ?
JOIN (2 tables) < 5ms < 10ms < 20ms Users JOIN Tracks
JOIN (3+ tables) < 10ms < 20ms < 50ms Complex queries
Aggregations < 10ms < 30ms < 100ms COUNT, SUM, AVG
Full-Text Search < 20ms < 50ms < 100ms GIN index searches
INSERT < 3ms < 10ms < 20ms Single row insert
UPDATE < 5ms < 15ms < 30ms Single row update

Slow Query Threshold: > 100ms (logged and investigated)

4.2 Connection Pool

PgBouncer Configuration:

[pgbouncer]
pool_mode = transaction
max_client_conn = 1000
default_pool_size = 25
min_pool_size = 10
reserve_pool_size = 5
max_db_connections = 100

# Performance
query_timeout = 30
idle_transaction_timeout = 60

Metrics Targets:

  • Connection Utilization: < 80%
  • Wait Time: < 10ms
  • Connection Errors: < 0.01%

4.3 Index Performance

Index Requirements:

  • Index Hit Rate: > 99%
  • Sequential Scans on Large Tables: Zero (always use indexes)
  • Index Size: < 20% of table size

Monitoring Queries:

-- Index usage
SELECT schemaname, tablename, indexname, idx_scan
FROM pg_stat_user_indexes
WHERE idx_scan < 100
ORDER BY idx_scan;

-- Missing indexes (high seq scans)
SELECT schemaname, tablename, seq_scan, seq_tup_read
FROM pg_stat_user_tables
WHERE seq_scan > 1000
ORDER BY seq_tup_read DESC;

4.4 Cache Hit Ratio

PostgreSQL Cache:

  • Shared Buffers Hit Rate: > 95%
  • Index Hit Rate: > 99%

Application Cache (Redis):

  • Hit Rate: > 90%
  • Latency: < 1ms (p95)
  • Eviction Rate: < 5%

5. NETWORK PERFORMANCE TARGETS

5.1 API Response Sizes

Payload Sizes:

Endpoints:
  GET /users/{id}: < 2 KB
  GET /tracks: < 50 KB (20 items)
  GET /tracks/{id}: < 5 KB
  GET /search: < 100 KB (50 results)
  GET /feed: < 200 KB (100 items)
  
Images (served via CDN):
  Thumbnail (200x200): < 20 KB (WebP)
  Cover (800x800): < 100 KB (WebP)
  Banner (1920x400): < 150 KB (WebP)

5.2 CDN Performance

CDN Metrics:

  • Cache Hit Ratio: > 95%
  • Latency (p95): < 50ms
  • Bandwidth: > 10 Gbps
  • Geographic Coverage: < 100ms from any location

CDN Configuration:

# Cache headers
location /static/ {
    expires 1y;
    add_header Cache-Control "public, immutable";
}

location /api/ {
    expires -1;
    add_header Cache-Control "no-cache, no-store, must-revalidate";
}

5.3 Compression

Gzip/Brotli Compression:

  • Text (HTML, CSS, JS, JSON): Enabled (Brotli level 6)
  • Images: Pre-compressed (WebP, AVIF)
  • Audio: No compression (already compressed)

Compression Ratios:

  • JS/CSS: 70-80% reduction
  • JSON: 60-70% reduction
  • HTML: 50-60% reduction

6. AUDIO STREAMING PERFORMANCE

6.1 Streaming Latency

Latency Targets:

  • Stream Start: < 500ms (target: 300ms)
  • Buffer Fill: < 200ms
  • Seek Time: < 100ms
  • Quality Switch: < 50ms (adaptive bitrate)

Buffering:

  • Initial Buffer: 2 seconds
  • Rebuffering: Zero (target)
  • Rebuffering Events: < 0.1% of plays

6.2 Audio Quality

Adaptive Bitrate Streaming:

Network Speed → Bitrate:
  < 500 kbps: 64 kbps (low quality)
  500 kbps - 1 Mbps: 128 kbps (medium quality)
  1 Mbps - 5 Mbps: 256 kbps (high quality)
  > 5 Mbps: 320 kbps (premium quality)

Format Support:

  • Lossy: MP3 (320 kbps), AAC (256 kbps), Opus (128 kbps)
  • Lossless: FLAC (16-bit/44.1kHz)

6.3 Concurrent Streams

Capacity Targets:

  • Per Server: 5,000 concurrent streams
  • Total Capacity: 100,000 concurrent streams (20 servers)
  • Bandwidth: 10 Gbps per server (avg 256 kbps/stream)

7. MONITORING & ALERTING

7.1 Prometheus Metrics

RED Metrics (Rate, Errors, Duration):

# Request Rate
rate(http_requests_total[5m])

# Error Rate
rate(http_requests_total{status=~"5.."}[5m]) / rate(http_requests_total[5m])

# Duration (Latency)
histogram_quantile(0.95, rate(http_request_duration_seconds_bucket[5m]))

USE Metrics (Utilization, Saturation, Errors):

# CPU Utilization
100 - (avg by (instance) (rate(node_cpu_seconds_total{mode="idle"}[5m])) * 100)

# Memory Utilization
(node_memory_MemTotal_bytes - node_memory_MemAvailable_bytes) / node_memory_MemTotal_bytes * 100

# Disk Saturation
rate(node_disk_io_time_seconds_total[5m])

7.2 Alerting Rules

Critical Alerts (PagerDuty):

groups:
- name: critical_alerts
  interval: 30s
  rules:
    - alert: HighErrorRate
      expr: rate(http_requests_total{status=~"5.."}[5m]) / rate(http_requests_total[5m]) > 0.01
      for: 2m
      labels:
        severity: critical
      annotations:
        summary: "High error rate detected ({{ $value }}%)"
    
    - alert: HighLatency
      expr: histogram_quantile(0.95, rate(http_request_duration_seconds_bucket[5m])) > 0.1
      for: 5m
      labels:
        severity: critical
      annotations:
        summary: "API latency p95 > 100ms ({{ $value }}s)"
    
    - alert: DatabaseDown
      expr: up{job="postgres"} == 0
      for: 1m
      labels:
        severity: critical
      annotations:
        summary: "PostgreSQL is down"

Warning Alerts (Slack):

    - alert: ModerateCPUUsage
      expr: 100 - (avg by (instance) (rate(node_cpu_seconds_total{mode="idle"}[5m])) * 100) > 70
      for: 10m
      labels:
        severity: warning
      annotations:
        summary: "CPU usage > 70% for 10 minutes"
    
    - alert: SlowQueries
      expr: rate(postgres_slow_queries_total[5m]) > 10
      for: 5m
      labels:
        severity: warning
      annotations:
        summary: "High number of slow queries (> 10/min)"

7.3 Grafana Dashboards

Dashboard 1: API Performance

  • Request rate (RPS)
  • Latency (p50, p95, p99)
  • Error rate (4xx, 5xx)
  • Throughput (MB/s)
  • Active connections

Dashboard 2: Database Performance

  • Query latency (p95, p99)
  • Connection pool usage
  • Cache hit ratio
  • Slow queries (> 100ms)
  • Replication lag

Dashboard 3: Frontend Performance

  • Lighthouse scores (from CI/CD)
  • Core Web Vitals (LCP, FID, CLS)
  • Bundle sizes
  • Resource loading times
  • Error tracking (Sentry)

8. PERFORMANCE TESTING

8.1 Benchmarking

Go Benchmarks:

func BenchmarkGetUserByID(b *testing.B) {
    repo := setupRepo()
    user := createTestUser(repo)
    
    b.ResetTimer()
    for i := 0; i < b.N; i++ {
        _, err := repo.GetByID(user.ID)
        if err != nil {
            b.Fatal(err)
        }
    }
}

// Target: < 100,000 ns/op (0.1ms)
// BenchmarkGetUserByID-8   50000   25000 ns/op   1024 B/op   15 allocs/op

Rust Benchmarks:

use criterion::{black_box, criterion_group, criterion_main, Criterion};

fn bench_get_user(c: &mut Criterion) {
    let repo = setup_repo();
    let user_id = create_test_user(&repo);
    
    c.bench_function("get_user_by_id", |b| {
        b.iter(|| {
            repo.get_by_id(black_box(&user_id))
        });
    });
}

// Target: < 100μs
criterion_group!(benches, bench_get_user);
criterion_main!(benches);

8.2 Load Testing (k6)

Continuous Load Test:

// k6-continuous.js
import http from 'k6/http';
import { check } from 'k6';

export const options = {
  stages: [
    { duration: '5m', target: 1000 },
    { duration: '10m', target: 1000 },
    { duration: '5m', target: 0 },
  ],
  thresholds: {
    http_req_duration: ['p(95)<100', 'p(99)<200'],
    http_req_failed: ['rate<0.01'],
  },
};

export default function () {
  const res = http.get('https://api.veza.app/v1/tracks');
  check(res, {
    'status is 200': (r) => r.status === 200,
    'response time < 100ms': (r) => r.timings.duration < 100,
  });
}

8.3 Performance Regression Detection

CI/CD Integration:

# .github/workflows/performance.yml
name: Performance Tests

on: [push, pull_request]

jobs:
  benchmark:
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v3
      
      - name: Run Go benchmarks
        run: |
          cd veza-backend-api
          go test -bench=. -benchmem > bench-new.txt          
      
      - name: Compare with baseline
        run: |
          benchstat bench-baseline.txt bench-new.txt
          # Fail if regression > 10%          
      
      - name: Update baseline (if main branch)
        if: github.ref == 'refs/heads/main'
        run: cp bench-new.txt bench-baseline.txt

9. OPTIMIZATION STRATEGIES

9.1 Backend Optimizations

Database Query Optimization:

// ❌ BAD - N+1 query problem
func GetUsersWithTracks() ([]User, error) {
    var users []User
    db.Find(&users)
    
    for i := range users {
        db.Model(&users[i]).Association("Tracks").Find(&users[i].Tracks) // N queries
    }
    return users, nil
}

// ✅ GOOD - Single query with eager loading
func GetUsersWithTracks() ([]User, error) {
    var users []User
    err := db.Preload("Tracks").Find(&users).Error // 2 queries total
    return users, err
}

Caching Strategy:

// Cache frequently accessed data
func (s *TrackService) GetTrack(id string) (*Track, error) {
    // Try cache first
    cacheKey := fmt.Sprintf("track:%s", id)
    if cached, err := s.cache.Get(cacheKey); err == nil {
        var track Track
        json.Unmarshal([]byte(cached), &track)
        return &track, nil
    }
    
    // Cache miss - fetch from database
    track, err := s.repo.GetByID(id)
    if err != nil {
        return nil, err
    }
    
    // Store in cache (1 hour TTL)
    data, _ := json.Marshal(track)
    s.cache.Set(cacheKey, string(data), 1*time.Hour)
    
    return track, nil
}

9.2 Frontend Optimizations

Code Splitting:

// Lazy load routes
const Dashboard = lazy(() => import('./pages/Dashboard'));
const Upload = lazy(() => import('./pages/Upload'));
const Profile = lazy(() => import('./pages/Profile'));

function App() {
  return (
    <Suspense fallback={<LoadingSpinner />}>
      <Routes>
        <Route path="/dashboard" element={<Dashboard />} />
        <Route path="/upload" element={<Upload />} />
        <Route path="/profile/:id" element={<Profile />} />
      </Routes>
    </Suspense>
  );
}

Image Optimization:

// Use next-gen formats with fallback
<picture>
  <source srcSet="/avatar.avif" type="image/avif" />
  <source srcSet="/avatar.webp" type="image/webp" />
  <img src="/avatar.jpg" alt="Avatar" loading="lazy" />
</picture>

// Or with responsive sizes
<img
  src="/cover-800.webp"
  srcSet="/cover-400.webp 400w, /cover-800.webp 800w, /cover-1600.webp 1600w"
  sizes="(max-width: 640px) 400px, (max-width: 1024px) 800px, 1600px"
  alt="Track cover"
  loading="lazy"
/>

Memoization:

// Memoize expensive calculations
const expensiveValue = useMemo(() => {
  return tracks.filter(/* complex filter */).sort(/* expensive sort */);
}, [tracks]); // Only recalculate when tracks change

// Memoize components
const TrackItem = memo(({ track }: { track: Track }) => {
  return <div>{track.title}</div>;
});

9.3 Database Optimizations

Index Optimization:

-- Add indexes for frequent queries
CREATE INDEX idx_tracks_user_genre ON tracks(user_id, genre) WHERE deleted_at IS NULL;
CREATE INDEX idx_tracks_published ON tracks(published_at DESC) WHERE is_public = true AND deleted_at IS NULL;

-- Partial index for active users
CREATE INDEX idx_users_active ON users(created_at DESC) WHERE is_active = true AND deleted_at IS NULL;

-- GIN index for full-text search
CREATE INDEX idx_tracks_search ON tracks USING GIN(to_tsvector('english', title || ' ' || artist)) WHERE deleted_at IS NULL;

Query Optimization:

-- Use EXPLAIN ANALYZE to identify slow queries
EXPLAIN ANALYZE
SELECT t.*, u.username
FROM tracks t
JOIN users u ON t.user_id = u.id
WHERE t.genre = 'electronic'
  AND t.is_public = true
ORDER BY t.play_count DESC
LIMIT 20;

-- Optimize: Add covering index
CREATE INDEX idx_tracks_genre_plays ON tracks(genre, play_count DESC) INCLUDE (title, artist) WHERE is_public = true;

10. PERFORMANCE BUDGETS

10.1 Frontend Budgets

JavaScript Budget:

{
  "budget": [
    {
      "resourceSizes": [
        {
          "resourceType": "script",
          "budget": 200
        },
        {
          "resourceType": "stylesheet",
          "budget": 20
        },
        {
          "resourceType": "image",
          "budget": 500
        },
        {
          "resourceType": "font",
          "budget": 50
        }
      ]
    }
  ]
}

Lighthouse Budget (lighthouse-budget.json):

{
  "timings": [
    {
      "metric": "interactive",
      "budget": 3500
    },
    {
      "metric": "first-contentful-paint",
      "budget": 1500
    }
  ]
}

10.2 Backend Budgets

Per-Endpoint Budget:

endpoints:
  GET /tracks:
    latency_p95: 50ms
    latency_p99: 100ms
    database_queries: ≤ 2
    cache_usage: required
    
  POST /tracks/{id}/play:
    latency_p95: 20ms
    latency_p99: 50ms
    database_queries: ≤ 1
    cache_usage: optional
    
  GET /search:
    latency_p95: 200ms
    latency_p99: 500ms
    database_queries: ≤ 5
    elasticsearch_usage: required

CHECKLIST DE VALIDATION

Performance Targets

  • API latency p95 < 100ms for all critical endpoints
  • Database queries p95 < 10ms
  • Frontend Lighthouse Performance score ≥ 95
  • Initial JS bundle < 200KB gzipped
  • First Contentful Paint < 1.5s
  • Time to Interactive < 3.5s
  • Audio streaming start < 500ms
  • Zero buffering during playback

Monitoring

  • Prometheus metrics configured
  • Grafana dashboards created
  • Alerting rules configured (critical + warning)
  • Performance testing in CI/CD
  • Regression detection automated

Optimization

  • Database indexes optimized
  • N+1 queries eliminated
  • Caching implemented (Redis)
  • CDN configured
  • Image optimization implemented
  • Code splitting implemented
  • Lazy loading implemented

📊 MÉTRIQUES DE SUCCÈS

Performance Metrics

  • API Latency (p95): < 100ms
  • Frontend Load (FCP): < 1.5s
  • Lighthouse Performance: ≥ 95
  • Uptime: > 99.9%

Resource Efficiency

  • CPU Usage: < 70% (average)
  • Memory Usage: < 80% (average)
  • Cache Hit Rate: > 90%
  • Database Connection Utilization: < 80%

User Experience

  • Zero Buffering: > 99.9% of plays
  • Error Rate: < 0.1%
  • Time to First Play: < 3s

🔄 HISTORIQUE DES VERSIONS

Version Date Changements
1.0.0 2025-11-02 Version initiale - Performance targets complets

⚠️ AVERTISSEMENT

CES TARGETS SONT IMMUABLES


Document créé par: Performance Team + SRE
Date de création: 2025-11-02
Prochaine révision: Quarterly (2026-02-01)
Propriétaire: Performance Lead

Statut: APPROUVÉ ET VERROUILLÉ